[RenderScript] Add command for recalculating allocation details
authorEwan Crawford <ewan@codeplay.com>
Thu, 4 Feb 2016 09:44:23 +0000 (09:44 +0000)
committerEwan Crawford <ewan@codeplay.com>
Thu, 4 Feb 2016 09:44:23 +0000 (09:44 +0000)
commit0d2bfcfb34de6d1d54e544c8ec4551f0733cdb15
treeabc0d8cb3eae37cda327c59bf9d449bd8d7b9027
parentdae306d2e484d529dd60ffbbc57483e9170691ee
[RenderScript] Add command for recalculating allocation details

Patch replaces the --refresh flag removed in r258800 with it's own command, 'language renderscript allocation refresh'.
Since there is no reason this functionality should be tied to another command as an option.
The command itself simply re-JITs all our cached information about allocations.

llvm-svn: 259773
lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h