Tweak matrix input values to avoid small determinants
authorPiers Daniell <pdaniell@nvidia.com>
Wed, 26 Aug 2020 00:08:19 +0000 (18:08 -0600)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 11 Sep 2020 11:07:14 +0000 (07:07 -0400)
commit0cf63b2dbb1e7966d3bea200e710c106ea745f3a
tree0a46eaaf263fd1e4577a67e9e09ce51a4ea9859d
parentbd6198ffcdee0e9dca8ea615feb2468c662d67be
Tweak matrix input values to avoid small determinants

Modify the matrix test input values to better avoid
zero and close to zero determinants, which can produce
invalid inverse matrices.

Affects:

dEQP-GLES3.functional.shaders.matrix.*

Components: OpenGL

VK-GL-CTS issue: 2559

Change-Id: I2015e0f60dbe6271bc540f95dc6631928d38c108
modules/gles3/functional/es3fShaderMatrixTests.cpp