glsl2: Add support for non-float constants in Mesa IR.
authorEric Anholt <eric@anholt.net>
Sat, 26 Jun 2010 00:50:25 +0000 (17:50 -0700)
committerEric Anholt <eric@anholt.net>
Sat, 26 Jun 2010 01:01:20 +0000 (18:01 -0700)
commit0bef5b97a9eccebc4b59dff42b2863770da770fe
tree5e900145b0ae9c9d72ed73d4cd6f78d8c7f18df6
parent6152fa16a16c876497ab1791212dc79b15e91c1a
glsl2: Add support for non-float constants in Mesa IR.

Fixes glsl-vs-vec4-indexing-4.
src/mesa/shader/ir_to_mesa.cpp