Rename GrTextureAccess to GrProcessor::TextureSampler.
authorBrian Salomon <bsalomon@google.com>
Thu, 17 Nov 2016 16:38:22 +0000 (11:38 -0500)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Thu, 17 Nov 2016 17:18:53 +0000 (17:18 +0000)
commit0bbecb21ab82b3d742c491780bcc2e74be03efed
tree0355eca170a7cb268b27049dd158886d7f62cb87
parent9de097639f04e5a18da2d2b123dace9d24ab50e4
Rename GrTextureAccess to GrProcessor::TextureSampler.

Renames vars and methods that used the work "access" to refer to this type.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931

Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
53 files changed:
experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
gn/gpu.gni
include/gpu/GrFragmentProcessor.h
include/gpu/GrProcessor.h
include/gpu/GrProcessorUnitTest.h
include/gpu/GrTextureAccess.h [deleted file]
include/gpu/GrXferProcessor.h
include/gpu/SkGr.h
src/core/SkLightingShader.cpp
src/core/SkShadowShader.cpp
src/effects/GrAlphaThresholdFragmentProcessor.cpp
src/effects/GrAlphaThresholdFragmentProcessor.h
src/effects/GrCircleBlurFragmentProcessor.cpp
src/effects/GrCircleBlurFragmentProcessor.h
src/effects/SkArithmeticMode_gpu.h
src/effects/SkBlurMaskFilter.cpp
src/effects/SkColorCubeFilter.cpp
src/effects/SkDisplacementMapEffect.cpp
src/effects/SkLightingImageFilter.cpp
src/effects/SkMorphologyImageFilter.cpp
src/effects/SkPerlinNoiseShader.cpp
src/effects/SkTableColorFilter.cpp
src/effects/gradients/SkGradientShader.cpp
src/effects/gradients/SkGradientShaderPriv.h
src/gpu/GrPipeline.cpp
src/gpu/GrProcessor.cpp
src/gpu/GrProgramDesc.cpp
src/gpu/GrTextureAccess.cpp [deleted file]
src/gpu/GrTexturePriv.h
src/gpu/GrXferProcessor.cpp
src/gpu/effects/GrBicubicEffect.cpp
src/gpu/effects/GrBitmapTextGeoProc.cpp
src/gpu/effects/GrBitmapTextGeoProc.h
src/gpu/effects/GrConvolutionEffect.cpp
src/gpu/effects/GrCustomXfermode.cpp
src/gpu/effects/GrDistanceFieldGeoProc.cpp
src/gpu/effects/GrDistanceFieldGeoProc.h
src/gpu/effects/GrMatrixConvolutionEffect.cpp
src/gpu/effects/GrSingleTextureEffect.cpp
src/gpu/effects/GrSingleTextureEffect.h
src/gpu/effects/GrTextureDomain.cpp
src/gpu/effects/GrTextureDomain.h
src/gpu/effects/GrYUVEffect.cpp
src/gpu/gl/GrGLProgram.cpp
src/gpu/glsl/GrGLSLFragmentProcessor.h
src/gpu/glsl/GrGLSLProgramBuilder.cpp
src/gpu/glsl/GrGLSLShaderBuilder.h
src/gpu/vk/GrVkGpuCommandBuffer.cpp
src/gpu/vk/GrVkPipelineState.cpp
src/gpu/vk/GrVkPipelineState.h
src/gpu/vk/GrVkSampler.cpp
src/gpu/vk/GrVkSampler.h
src/image/SkImageShader.cpp