mesa: use atomics instead of mutexes for refcounting texture objects
authorMarek Olšák <marek.olsak@amd.com>
Mon, 7 Jun 2021 13:26:55 +0000 (09:26 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 27 Jun 2021 14:27:09 +0000 (10:27 -0400)
commit0b1914a7c194113df931bdf363e04e8e376155dd
treeca6cc41a30db48dfb82c6ba3d08772eb56311262
parentf3d331a5e35045396f4803e1d500d002a9b60c39
mesa: use atomics instead of mutexes for refcounting texture objects

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11339>
src/mesa/main/mtypes.h
src/mesa/main/texobj.c