va_trace_surface: dumpe surface content after vaEndPicture call
authorAustin Yuan <shengquan.yuan@intel.com>
Thu, 2 Aug 2012 10:32:20 +0000 (18:32 +0800)
committerAustin Yuan <shengquan.yuan@intel.com>
Wed, 8 Aug 2012 03:22:44 +0000 (11:22 +0800)
commit0af365de4c03c12fc20183093a944f7513a1c7be
treea91fbd96823834814f63734c2d49751778e4ea97
parentb8c15ab17e80e6613d4849aca39ec13d981f1868
va_trace_surface: dumpe surface content after vaEndPicture call

vaEndPicture will kick HW decode/encode, and at this time use CPU
to dump surface content can keep GPU/CPU in parallel.

Also for encode trace, don't need to wait current frame completions
but for decode, we must wait decode till it is completed

Signed-off-by: Austin Yuan <shengquan.yuan@intel.com>
va/va.c
va/va_trace.c