panfrost: Use the sampler_view target (not the textures)
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Mon, 24 Jun 2019 21:39:37 +0000 (14:39 -0700)
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tue, 25 Jun 2019 20:39:18 +0000 (13:39 -0700)
commit0ad17f56ae2357af585766367d62cefd75429383
tree2a00e062e78a16f5781f9aa3565c6d5df0a91962
parentfaf8ad4875b61a546a1d197d4542ed5d77d65417
panfrost: Use the sampler_view target (not the textures)

u_blitter gets "special treatment" and uses this mechanism to cast
cube maps to 2D textures in order to texelFetch them.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
src/gallium/drivers/panfrost/pan_context.c