ShaderRenderCase: remove UniquePtr from the AllocationSp typedef and use UniquePtrs...
authorPeter Gal <pgal.u-szeged@partner.samsung.com>
Thu, 29 Oct 2015 19:09:53 +0000 (20:09 +0100)
committerPeter Gal <pgal.u-szeged@partner.samsung.com>
Thu, 12 Nov 2015 18:54:16 +0000 (19:54 +0100)
commit0a4b8faafc7ea9160867de01d209e505c70a660a
treeb096a5f64df7457cb5765259496af5287c8bfceb
parenta9345461f31dc15bdb79875cdd701ff1f20297bd
ShaderRenderCase: remove UniquePtr from the AllocationSp typedef and use UniquePtrs for UniformSetup and ShaderEvaluator
external/vulkancts/modules/vulkan/shaderrendercase/vktShaderRenderCase.cpp
external/vulkancts/modules/vulkan/shaderrendercase/vktShaderRenderCase.hpp