Loader single EnumPhysDev call through layers
The loader trampoline previously would query all devices every time
vkEnumeratePhysicalDevices was called.
To do this, it would make two calls every time:
- First, it would ignore the passed in user values
- Second, it would query the total number of available devices.
- Third, it would query the values for every available device
This resulted in layers reporting 2 vkEnumeratePhysicalDevices call for
every 1 the application made which could get very polluted in output.
It didn't break any functionality, just made things messy.
This change removes that behavior and adds a bunch of test cases to verify
nothing broke in the move.
17 files changed: