drm/vc4: Move LBM creation out of vc4_plane_mode_set()
authorBoris Brezillon <boris.brezillon@bootlin.com>
Fri, 30 Nov 2018 09:02:50 +0000 (10:02 +0100)
committerBoris Brezillon <boris.brezillon@bootlin.com>
Fri, 30 Nov 2018 09:34:29 +0000 (10:34 +0100)
commit0a038c1c29a7a37724b39543ae36316745167239
treefb1a766cc15cb446f46b0a37b75c0eaeaa51223b
parentb2e554d4df5e758306e81d64e1782f992a74b995
drm/vc4: Move LBM creation out of vc4_plane_mode_set()

We are about to use vc4_plane_mode_set() in the async check path, and
async updates require that LBM size stay the same since they reuse the
LBM from the previous state. So we definitely don't want to allocate a
new LBM region that we know for sure will be free right away.

Move the LBM allocation out of vc4_plane_mode_set() and call the new
function (vc4_plane_update_lbm()) from vc4_plane_atomic_check().

Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181130090254.594-2-boris.brezillon@bootlin.com
drivers/gpu/drm/vc4/vc4_drv.h
drivers/gpu/drm/vc4/vc4_plane.c