Avoid accessing out-of-bounds input patch vertices
authorIlia Mirkin <imirkin@alum.mit.edu>
Sun, 25 Jun 2017 16:43:32 +0000 (12:43 -0400)
committerAlexander Galazin <alexander.galazin@arm.com>
Tue, 11 Jul 2017 08:05:44 +0000 (10:05 +0200)
commit09f47ec2b0c267849b8eb6f04571dd42d817fab0
tree0d1866aefa98025c95a6d08f4fb9bcea96c2bb93
parent8e5c17a9efd44ce8148683cbfc0fe5f3486dd88e
Avoid accessing out-of-bounds input patch vertices

Fixes github issue #48.

Affects:

KHR-GL45.shader_subroutine.subroutines_with_separate_shader_objects

Components: OpenGL
(cherry picked from commit a02d5d805e14805aacc4c8aea5600410e6a75439)

Change-Id: I74a9ce73e6ef1b82ca36d5a47ade9a6bc7724bdb
external/openglcts/modules/gl/gl4cShaderSubroutineTests.cpp