* Fix gl engine clipping bug when rendering to evas map fbo's
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Thu, 12 Apr 2012 08:01:13 +0000 (08:01 +0000)
committerChunEon Park <chuneon.park@samsung.com>
Thu, 12 Apr 2012 13:18:27 +0000 (22:18 +0900)
commit09ce59970da6ea46f1f1f180e71ec987733e445c
tree4575dff231849afd0767df10bec86a8d4d30d103
parent6cb8fa67318c51f2798c38550c81fae8ecc681a5
    * Fix gl engine clipping bug when rendering to evas map fbo's
        when gl window buffer is smaller than the fbo. used wrong
        surface size in clipping logic.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@70125 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
ChangeLog
src/modules/engines/gl_common/evas_gl_font.c
src/modules/engines/gl_common/evas_gl_image.c
src/modules/engines/gl_common/evas_gl_polygon.c
src/modules/engines/gl_common/evas_gl_rectangle.c