glviewconvert: fix transformation matrix usage
authorMatthew Waters <matthew@centricular.com>
Thu, 30 Jun 2016 11:50:12 +0000 (21:50 +1000)
committerMatthew Waters <matthew@centricular.com>
Thu, 30 Jun 2016 11:54:03 +0000 (21:54 +1000)
commit087bb0ed6a48366c2c65d8d8c797571fde91277e
treeae3b3bef903ea1591e459c3678264f52da54af61
parent34c88dca2d977638bf6669d321bf92eea566cbf3
glviewconvert: fix transformation matrix usage

Calling glUniformMatrix before the shader is bound is invalid and
would result in errors like:

GL_INVALID_OPERATION in glUniformMatrix(program not linked)

Move glUniformMatrix() to after the gst_gl_shader_use() call.
gst-libs/gst/gl/gstglviewconvert.c