freedreno/a6xx: Move instrlen and obj_start writes to fd6_emit_shader
authorKristian H. Kristensen <hoegsberg@google.com>
Fri, 20 Sep 2019 17:10:57 +0000 (10:10 -0700)
committerRob Clark <robdclark@gmail.com>
Wed, 25 Sep 2019 21:39:08 +0000 (21:39 +0000)
commit06d207a2fad6d5a88743a31ae47e3ebac0711cef
treea6582d7df9998f22c3c479ac57b3aca51a124f2e
parentcf695ad2ecd36b55d95171dd06f1c413655a964a
freedreno/a6xx: Move instrlen and obj_start writes to fd6_emit_shader

Consolidate a few more generic shaders setup regs in fd6_emit_shader.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
src/gallium/drivers/freedreno/a6xx/fd6_program.c