[Evas: Evas_3D] Refactor shader system: refactored normal map shade mode.
authorDmytro Dadyka <d.dadyka@samsung.com>
Tue, 24 Mar 2015 17:50:40 +0000 (10:50 -0700)
committerJean-Philippe ANDRE <jpeg@videolan.org>
Tue, 24 Mar 2015 17:50:41 +0000 (10:50 -0700)
commit06978b210bf37430532cf6a4662c9a4be03397d0
tree67571dff00653f919197c6c92fa8587e66e9a4b6
parent02da66541f1f35c777297470fc49182227eac501
[Evas: Evas_3D] Refactor shader system: refactored normal map shade mode.

Reviewers: cedric, jpeg

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2232
src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
src/modules/evas/engines/gl_common/shader_3d/normal_map_frag.shd
src/modules/evas/engines/gl_common/shader_3d/normal_map_vert.shd