radv: skip shaders cache for fast-linked pipelines with GPL
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Mon, 30 Jan 2023 11:27:11 +0000 (12:27 +0100)
committerMarge Bot <emma+marge@anholt.net>
Tue, 31 Jan 2023 20:27:50 +0000 (20:27 +0000)
commit064141266ff6ea132070860c1e7dc09a6d37a4b5
treee0cef21675a1dc632e1790b310d855fd56f8ee0b
parent2fe3ac2f88fe104360aa84da878ab6fee0473cce
radv: skip shaders cache for fast-linked pipelines with GPL

Shader binaries that are imported during linking should already be in
the cache (not yet implemented though) and computing the per pipeline
cache hash is really expensive.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21009>
src/amd/vulkan/radv_pipeline.c