radeonsi: don't bind the ESGS ring twice, handle the difference in the shader
authorMarek Olšák <marek.olsak@amd.com>
Sat, 18 Dec 2021 14:22:57 +0000 (09:22 -0500)
committerMarge Bot <emma+marge@anholt.net>
Wed, 5 Jan 2022 12:46:30 +0000 (12:46 +0000)
commit054d50904b7dae2a5b57c04caa865e8603034db2
tree891a1c0fcf4d1bf44ace44642e09cc2feb41b5ff
parent18fadc8e6a1c49dccb4e4bba6eb215a9859168d1
radeonsi: don't bind the ESGS ring twice, handle the difference in the shader

The other shader is changed to modify the descriptor to get the required
values.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14266>
src/gallium/drivers/radeonsi/si_shader_llvm_gs.c
src/gallium/drivers/radeonsi/si_state.h
src/gallium/drivers/radeonsi/si_state_shaders.cpp