Add missing location qualifier on shader input
authorSlawomir Cygan <slawomir.cygan@intel.com>
Thu, 27 Jul 2017 14:01:37 +0000 (16:01 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 18 Aug 2017 08:07:53 +0000 (04:07 -0400)
commit04e0b933ea3c81ffd6964aecc2e295d7207c876a
tree0665248471fe4c339fc5c9e6c42bbc5d4680cd21
parent6c25866b8c9297505e83a682671900c6c780739c
Add missing location qualifier on shader input

glslang requires locations for I/O since 1d585ac.

Affects:
dEQP-VK.api.smoke.create_shader

Components: Vulkan

VK-GL-CTS issue: 601

Change-Id: I55fde33883e8f221eb205314c6fdff267d820b26
external/vulkancts/modules/vulkan/api/vktApiSmokeTests.cpp