[Tizen] Use Mipmap level to sample specular texture 54/290054/5
authorseungho baek <sbsh.baek@samsung.com>
Fri, 17 Mar 2023 14:02:17 +0000 (23:02 +0900)
committerseungho baek <sbsh.baek@samsung.com>
Sat, 18 Mar 2023 06:19:05 +0000 (15:19 +0900)
commit041871c90dff4b9800ab33d674201cc9740c42a9
tree246613731403e37675223ab0cd3bf340a173fa6d
parent1e151c2a5d27d060c72758e599da22d7e88999b8
[Tizen] Use Mipmap level to sample specular texture

Change-Id: If1f4346b22571600d490150bd05bf851eefe1a24
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
19 files changed:
dali-scene3d/internal/common/environment-map-load-task.cpp
dali-scene3d/internal/common/environment-map-load-task.h
dali-scene3d/internal/common/image-based-light-observer.h
dali-scene3d/internal/controls/model/model-impl.cpp
dali-scene3d/internal/controls/model/model-impl.h
dali-scene3d/internal/controls/scene-view/scene-view-impl.cpp
dali-scene3d/internal/controls/scene-view/scene-view-impl.h
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.frag
dali-scene3d/public-api/controls/model/model.cpp
dali-scene3d/public-api/controls/model/model.h
dali-scene3d/public-api/controls/scene-view/scene-view.h
dali-scene3d/public-api/loader/environment-definition.cpp
dali-scene3d/public-api/loader/environment-definition.h
dali-scene3d/public-api/loader/environment-map-data.h
dali-scene3d/public-api/loader/environment-map-loader.cpp
dali-scene3d/public-api/loader/ktx-loader.cpp
dali-scene3d/public-api/loader/node-definition.cpp
dali-scene3d/public-api/loader/node-definition.h
dali-scene3d/public-api/loader/shader-definition-factory.cpp