Update glsl.versionOverride.tesc
authorGreg Fischer <greg@lunarg.com>
Thu, 24 Mar 2022 22:40:18 +0000 (16:40 -0600)
committerGitHub <noreply@github.com>
Thu, 24 Mar 2022 22:40:18 +0000 (16:40 -0600)
commit03fe69d3cb0a288137f300c6f80d1fff30797ebf
treeec73ee75f6027ec66e39e13972c1988a0a69bca5
parent46edfaeec4d596db39c66c08adc272875d1288c3
Update glsl.versionOverride.tesc

Change original shader to version 110
Test/glsl.versionOverride.tesc