Implement line stippling.
authorBrian <brian.paul@tungstengraphics.com>
Wed, 25 Jul 2007 21:48:09 +0000 (15:48 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 25 Jul 2007 21:48:09 +0000 (15:48 -0600)
commit0360b49afbcd839f99ba0745d01cf9dc5be4d122
treef2746f209352f65cec01360ef88c2a018eb8b68b
parent1f6b4b0f75d7cd7306e6aa24c27fd478f6b6c52d
Implement line stippling.

Also added draw_stage::reset_line_stipple().  There may be a better way
of doing that though.
src/mesa/pipe/draw/draw_clip.c
src/mesa/pipe/draw/draw_cull.c
src/mesa/pipe/draw/draw_flatshade.c
src/mesa/pipe/draw/draw_offset.c
src/mesa/pipe/draw/draw_private.h
src/mesa/pipe/draw/draw_twoside.c
src/mesa/pipe/draw/draw_unfilled.c
src/mesa/pipe/draw/draw_vb.c
src/mesa/pipe/softpipe/sp_context.h
src/mesa/pipe/softpipe/sp_prim_setup.c