d3d12: Fix usage of %ld with PRIu64 instead for cross-platform build
authorSil Vilerino <sivileri@microsoft.com>
Fri, 23 Sep 2022 13:04:44 +0000 (09:04 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 23 Sep 2022 17:57:54 +0000 (17:57 +0000)
commit02d858ef0dd958767dad0ab4a606f1f1af0ee155
tree4cd35bf57520eb2933e1575b9bf0e18fc67136ed
parentb3be2ace5930e9b0a40ebcd05fd1f65d44da2d0e
d3d12: Fix usage of %ld with PRIu64 instead for cross-platform build

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18777>
src/gallium/drivers/d3d12/d3d12_video_enc.cpp