fix slow performance on desktops by uping our max-texture-dim from 512 to
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 28 Jan 2011 21:21:49 +0000 (21:21 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 28 Jan 2011 21:21:49 +0000 (21:21 +0000)
commit02a7e6c117b25762627923de11c94d773444a03d
treeba498c6726d96e90a9b0d7c7c617ee91d42eb724
parentd2938db1d9f42a5b53cf9ba1dbc8df96603b5952
fix slow performance on desktops by uping our max-texture-dim from 512 to
whatever the gpu itself broadcasts.

git-svn-id: http://skia.googlecode.com/svn/trunk@742 2bbb7eff-a529-9590-31e7-b0007b416f81
gpu/include/GrContext.h
gpu/include/GrGpu.h
gpu/src/GrContext.cpp
gpu/src/GrGpuGL.cpp
src/gpu/SkGpuDevice.cpp