GLES 3.1 negative framebuffer texture2D test fails
authorCourtney Goeltzenleuchter <courtneygo@google.com>
Wed, 4 Dec 2019 21:01:39 +0000 (14:01 -0700)
committerCourtney Goeltzenleuchter <courtneygo@google.com>
Wed, 13 May 2020 19:47:58 +0000 (13:47 -0600)
commit0266d78140a4a5c71e1ba5a0fb28608bf207dd9c
tree922dd33345f99c9d169d4cfb4dcd4a1fdb4e7a5e
parenteb2e6195b6f2fc8f6b996859f72bcd26e13124d5
GLES 3.1 negative framebuffer texture2D test fails

Test is using wrong max size when checking cube map textures.

Affected Test:
   dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d

Components: OpenGL ES
VK-GL-CTS issue: 2141

Change-Id: I35bcdcfb8181a9eb062da10234f56267c56ac188
(cherry picked from commit 40d1312085353785186aae62ef098ae5c3a2a5c5)
modules/gles31/functional/es31fNegativeBufferApiTests.cpp