drm/amdgpu: add gfx9.4.1 hw debug mode enable and disable calls
On GFX9.4.1, the implicit wait count instruction on s_barrier is
disabled by default in the driver during normal operation for
performance requirements.
There is a hardware bug in GFX9.4.1 where if the implicit wait count
instruction after an s_barrier instruction is disabled, any wave that
hits an exception may step over the s_barrier when returning from the
trap handler with the barrier logic having no ability to be
aware of this, thereby causing other waves to wait at the barrier
indefinitely resulting in a shader hang. This bug has been corrected
for GFX9.4.2 and onward.
Since the debugger subscribes to hardware exceptions, in order to avoid
this bug, the debugger must enable implicit wait count on s_barrier
for a debug session and disable it on detach.
In order to change this setting in the in the device global SQ_CONFIG
register, the GFX pipeline must be idle. GFX9.4.1 as a compute device
will either dispatch work through the compute ring buffers used for
image post processing or through the hardware scheduler by the KFD.
Have the KGD suspend and drain the compute ring buffer, then suspend the
hardware scheduler and block any future KFD process job requests before
changing the implicit wait count setting. Once set, resume all work.
Signed-off-by: Jonathan Kim <jonathan.kim@amd.com>
Reviewed-by: Felix Kuehling <felix.kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>