compositor-drm: Don't leak FBs when the buffer of a sprite is detroyed
authorAnder Conselvan de Oliveira <conselvan2@gmail.com>
Tue, 26 Jun 2012 14:09:15 +0000 (17:09 +0300)
committerKristian Høgsberg <krh@bitplanet.net>
Tue, 26 Jun 2012 14:25:24 +0000 (10:25 -0400)
commit01a57ed50653dce025a1e946860024ba028343d5
tree6f259fb28fde8283a61992408f8c7d33740f49d2
parentfd1f4c650f755aa9c21b358b4c7f56d41d15d140
compositor-drm: Don't leak FBs when the buffer of a sprite is detroyed

As a side effect, the overlay is disabled when the buffer is destroyed.
src/compositor-drm.c