Apply nonUniformEXT after constructing a combined image/sampler
authorJeff Bolz <jbolz@nvidia.com>
Mon, 16 Mar 2020 18:46:17 +0000 (13:46 -0500)
committerJeff Bolz <jbolz@nvidia.com>
Fri, 17 Apr 2020 11:37:21 +0000 (06:37 -0500)
commit015649c5637142321c210c6adb819b7b298a22a3
treee4647159adf23031b4268b2bb0ea9bf1ccd779ca
parent3c12deb6000947c6a94809c99cd4ae68e1839262
Apply nonUniformEXT after constructing a combined image/sampler

nonUniformEXT doesn't propagate through constructors, so apply it
after constructing a combined image sampler. Also, update the glslang
commit to include a fix that allows nonuniform sampler constructors.

Component: Vulkan
Affects: dEQP-VK.descriptor_indexing.*
VK-GL-CTS Issue: 2268

Change-Id: Icd3cc0d47dc39aa3e61c4ebff99e254b9296230c
external/vulkancts/modules/vulkan/descriptor_indexing/vktDescriptorSetsIndexingTests.cpp