From: Kim Yunhan <spbear@gmail.com>
Subject: [E-devel] [elm_map] Fix up too many connections at the same
time.
Currently, elm_map requests all visible map image tile to map server
at the
same time.
If the scene is turned off while panning or zooming, it will be
aborted on
HTTP requests.
But it already sent to map server, and it already made useless HTTP
connections.
So if you pan scrolling quickly, elm_map try to download and abort too
many
HTTP
connections repeatedly.
If you have stable and high-throughput data connection, it doesn't
matter
on your side.
However map server will get high load, It is sufficient reason to block
you.
In another case, if you have poor data connection such as 3G
connection, it
has less
throughput and it causes delay of downloading. And finally, the device
is
as full as
HTTP connections even you already aborted. It makes low-performance
issue on
your device.
I wrote a patch for solving this situation.
The idea is simple.
1. I limited number of maximum HTTP request on elm_map side.
2. If maximum HTTP request is exceed, keep requests on Eina_List.
3. If each image downloading is completed, try to download recent
request.
(Because it has strong possibility for your screen)
4. At the same time, invisible request will be removed.
(It doesn't make HTTP connection yet)
I tested many times on my desktop and device.
It works for me. And elm_map's performance is improved
appreciably on 3G
connections.
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/elementary@64685
7cbeb6ba-43b4-40fd-8cce-
4c39aea84d33