st/glsl-to-tgsi: Fix handling of csel(bool, vec, vec).
authorEmma Anholt <emma@anholt.net>
Thu, 24 Mar 2022 04:12:47 +0000 (21:12 -0700)
committerMarge Bot <emma+marge@anholt.net>
Fri, 8 Apr 2022 23:56:11 +0000 (23:56 +0000)
commit00e9c4f3c92752438b47dd926fdf3795773d16bc
tree70cdb3536fad81a69b0dd832402820d5777a91f6
parent9b02587c5b1c18e12832e876ca0aa7468218bbd6
st/glsl-to-tgsi: Fix handling of csel(bool, vec, vec).

We were throwing an assertion failure across shader-db on nv92.  I'm
guessing this is a regression from !14573.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15540>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp