Extract most of the mutable state of SkShader into a separate Context object.
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 16 Apr 2014 10:16:39 +0000 (10:16 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 16 Apr 2014 10:16:39 +0000 (10:16 +0000)
commit001f4ed2fb62ecdc98ce2884d925de11b7516d23
tree1acb3cdef582b7a33a97e6c6631c62320ca39331
parentd1061e254af7fa8267dc1a5ed444d1c4b1743b6d
Extract most of the mutable state of SkShader into a separate Context object.

SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.

Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.

TEST=out/Debug/dm
BUG=skia:1976
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/207683004

git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
38 files changed:
include/core/SkColorShader.h
include/core/SkComposeShader.h
include/core/SkEmptyShader.h
include/core/SkShader.h
include/effects/SkPerlinNoiseShader.h
include/effects/SkTransparentShader.h
src/core/SkBitmapProcShader.cpp
src/core/SkBitmapProcShader.h
src/core/SkBitmapProcState.cpp
src/core/SkBlitter.cpp
src/core/SkBlitter.h
src/core/SkBlitter_A8.cpp
src/core/SkBlitter_ARGB32.cpp
src/core/SkBlitter_RGB16.cpp
src/core/SkCanvas.cpp
src/core/SkComposeShader.cpp
src/core/SkCoreBlitters.h
src/core/SkDraw.cpp
src/core/SkFilterShader.cpp
src/core/SkFilterShader.h
src/core/SkPictureShader.cpp
src/core/SkPictureShader.h
src/core/SkShader.cpp
src/core/SkSmallAllocator.h
src/effects/SkPerlinNoiseShader.cpp
src/effects/SkTransparentShader.cpp
src/effects/gradients/SkGradientShader.cpp
src/effects/gradients/SkGradientShaderPriv.h
src/effects/gradients/SkLinearGradient.cpp
src/effects/gradients/SkLinearGradient.h
src/effects/gradients/SkRadialGradient.cpp
src/effects/gradients/SkRadialGradient.h
src/effects/gradients/SkSweepGradient.cpp
src/effects/gradients/SkSweepGradient.h
src/effects/gradients/SkTwoPointConicalGradient.cpp
src/effects/gradients/SkTwoPointConicalGradient.h
src/effects/gradients/SkTwoPointRadialGradient.cpp
src/effects/gradients/SkTwoPointRadialGradient.h