X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=test%2FtestShape.cpp;h=a4a82c43a198eeff5585619d16110a11f4ea9ae8;hb=39e43bc49699e4be1a41f38baf99f7c7b1523f4c;hp=406b369cf06fb5fee97fb37ad46afa8c6a6a231f;hpb=61cb144122f381c2bb32e44ff6a41f162ad96ea4;p=platform%2Fcore%2Fgraphics%2Ftizenvg.git diff --git a/test/testShape.cpp b/test/testShape.cpp index 406b369..a4a82c4 100644 --- a/test/testShape.cpp +++ b/test/testShape.cpp @@ -1,124 +1,209 @@ -#include "testCommon.h" - -/************************************************************************/ -/* Drawing Commands */ -/************************************************************************/ - -void tvgDrawCmds(tvg::Canvas* canvas) +/* + * Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved. + + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include +#include "catch.hpp" + +using namespace tvg; + +TEST_CASE("Shape Creation", "[tvgShape]") { - //Prepare a Shape (Rectangle + Rectangle + Circle + Circle) - auto shape1 = tvg::Shape::gen(); - shape1->appendRect(0, 0, 200, 200, 0); //x, y, w, h, cornerRadius - shape1->appendRect(100, 100, 300, 300, 100); //x, y, w, h, cornerRadius - shape1->appendCircle(400, 400, 100, 100); //cx, cy, radiusW, radiusH - shape1->appendCircle(400, 500, 170, 100); //cx, cy, radiusW, radiusH - shape1->fill(255, 255, 0, 255); //r, g, b, a - - canvas->push(move(shape1)); -} - + auto shape = Shape::gen(); + REQUIRE(shape); -/************************************************************************/ -/* Sw Engine Test Code */ -/************************************************************************/ - -static unique_ptr swCanvas; - -void tvgSwTest(uint32_t* buffer) -{ - //Create a Canvas - swCanvas = tvg::SwCanvas::gen(); - swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT); - - /* Push the shape into the Canvas drawing list - When this shape is into the canvas list, the shape could update & prepare - internal data asynchronously for coming rendering. - Canvas keeps this shape node unless user call canvas->clear() */ - tvgDrawCmds(swCanvas.get()); + REQUIRE(shape->identifier() == Shape::identifier()); + REQUIRE(shape->identifier() != Picture::identifier()); + REQUIRE(shape->identifier() != Scene::identifier()); } -void drawSwView(void* data, Eo* obj) +TEST_CASE("Appending Commands", "[tvgShape]") { - if (swCanvas->draw() == tvg::Result::Success) { - swCanvas->sync(); - } -} + auto shape = Shape::gen(); + REQUIRE(shape); + REQUIRE(shape->close() == Result::Success); -/************************************************************************/ -/* GL Engine Test Code */ -/************************************************************************/ + REQUIRE(shape->moveTo(100, 100) == Result::Success); + REQUIRE(shape->moveTo(99999999.0f, -99999999.0f) == Result::Success); + REQUIRE(shape->moveTo(0, 0) == Result::Success); -static unique_ptr glCanvas; + REQUIRE(shape->lineTo(120, 140) == Result::Success); + REQUIRE(shape->lineTo(99999999.0f, -99999999.0f) == Result::Success); + REQUIRE(shape->lineTo(0, 0) == Result::Success); -void initGLview(Evas_Object *obj) -{ - static constexpr auto BPP = 4; + REQUIRE(shape->cubicTo(0, 0, 0, 0, 0, 0) == Result::Success); + REQUIRE(shape->cubicTo(0, 0, 99999999.0f, -99999999.0f, 0, 0) == Result::Success); + REQUIRE(shape->cubicTo(0, 0, 99999999.0f, -99999999.0f, 99999999.0f, -99999999.0f) == Result::Success); + REQUIRE(shape->cubicTo(99999999.0f, -99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, -99999999.0f) == Result::Success); - //Create a Canvas - glCanvas = tvg::GlCanvas::gen(); - glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT); + REQUIRE(shape->close() == Result::Success); - /* Push the shape into the Canvas drawing list - When this shape is into the canvas list, the shape could update & prepare - internal data asynchronously for coming rendering. - Canvas keeps this shape node unless user call canvas->clear() */ - tvgDrawCmds(glCanvas.get()); + REQUIRE(shape->reset() == Result::Success); + REQUIRE(shape->reset() == Result::Success); } -void drawGLview(Evas_Object *obj) +TEST_CASE("Appending Shapes", "[tvgShape]") { - auto gl = elm_glview_gl_api_get(obj); - int w, h; - elm_glview_size_get(obj, &w, &h); - gl->glViewport(0, 0, w, h); - gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); - gl->glClear(GL_COLOR_BUFFER_BIT); - gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE); - gl->glEnable(GL_BLEND); - - if (glCanvas->draw() == tvg::Result::Success) { - glCanvas->sync(); - } + auto shape = Shape::gen(); + REQUIRE(shape); + + REQUIRE(shape->moveTo(100, 100) == Result::Success); + REQUIRE(shape->lineTo(120, 140) == Result::Success); + + REQUIRE(shape->appendRect(0, 0, 0, 0, 0, 0) == Result::Success); + REQUIRE(shape->appendRect(0, 0,99999999.0f, -99999999.0f, 0, 0) == Result::Success); + REQUIRE(shape->appendRect(0, 0, 0, 0, -99999999.0f, 99999999.0f) == Result::Success); + REQUIRE(shape->appendRect(99999999.0f, -99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, -99999999.0f) == Result::Success); + + REQUIRE(shape->appendCircle(0, 0, 0, 0) == Result::Success); + REQUIRE(shape->appendCircle(-99999999.0f, 99999999.0f, 0, 0) == Result::Success); + REQUIRE(shape->appendCircle(-99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f) == Result::Success); + + REQUIRE(shape->appendArc(0, 0, 0, 0, 0, false) == Result::Success); + REQUIRE(shape->appendArc(0, 0, 0, 0, 0, true) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, 0, 0, 0, false) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, 0, 0, 0, true) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, 0, false) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, 0, true) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, -400, false) == Result::Success); + REQUIRE(shape->appendArc(-99999999.0f, 99999999.0f, -99999999.0f, 99999999.0f, 400, true) == Result::Success); } - -/************************************************************************/ -/* Main Code */ -/************************************************************************/ - -int main(int argc, char **argv) +TEST_CASE("Appending Pathes", "[tvgShape]") { - tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw; - - if (argc > 1) { - if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; - } - - //Initialize ThorVG Engine - if (tvgEngine == tvg::CanvasEngine::Sw) { - cout << "tvg engine: software" << endl; - } else { - cout << "tvg engine: opengl" << endl; + auto shape = Shape::gen(); + REQUIRE(shape); + + //Negative cases + REQUIRE(shape->appendPath(nullptr, 0, nullptr, 0) == Result::InvalidArguments); + REQUIRE(shape->appendPath(nullptr, 100, nullptr, 0) == Result::InvalidArguments); + REQUIRE(shape->appendPath(nullptr, 0, nullptr, 100) == Result::InvalidArguments); + + PathCommand cmds[5] = { + PathCommand::Close, + PathCommand::MoveTo, + PathCommand::LineTo, + PathCommand::CubicTo, + PathCommand::Close + }; + + Point pts[5] = { + {100, 100}, + {200, 200}, + {10, 10}, + {20, 20}, + {30, 30} + }; + + REQUIRE(shape->appendPath(cmds, 0, pts, 5) == Result::InvalidArguments); + REQUIRE(shape->appendPath(cmds, 5, pts, 0) == Result::InvalidArguments); + REQUIRE(shape->appendPath(cmds, 5, pts, 5) == Result::Success); + + const PathCommand* cmds2; + REQUIRE(shape->pathCommands(&cmds2) == 5); + + const Point* pts2; + REQUIRE(shape->pathCoords(&pts2) == 5); + + for (int i = 0; i < 5; ++i) { + REQUIRE(cmds2[i] == cmds[i]); + REQUIRE(pts[i].x == pts2[i].x); + REQUIRE(pts[i].y == pts2[i].y); } - //Initialize ThorVG Engine - tvg::Initializer::init(tvgEngine); - - elm_init(argc, argv); - - elm_config_accel_preference_set("gl"); - - if (tvgEngine == tvg::CanvasEngine::Sw) { - createSwView(); - } else { - createGlView(); - } + shape->reset(); + REQUIRE(shape->pathCommands(nullptr) == 0); + REQUIRE(shape->pathCoords(nullptr) == 0); +} - elm_run(); - elm_shutdown(); +TEST_CASE("Stroking", "[tvgShape]") +{ + auto shape = Shape::gen(); + REQUIRE(shape); + + //Stroke Width + REQUIRE(shape->stroke(0) == Result::Success); + REQUIRE(shape->strokeWidth() == 0); + REQUIRE(shape->stroke(300) == Result::Success); + REQUIRE(shape->strokeWidth() == 300); + + //Stroke Color + uint8_t r, g, b, a; + REQUIRE(shape->stroke(0, 50, 100, 200) == Result::Success); + REQUIRE(shape->strokeColor(nullptr, nullptr, &b, nullptr) == Result::Success); + REQUIRE(b == 100); + REQUIRE(shape->strokeColor(&r, &g, &b, &a) == Result::Success); + REQUIRE(r == 0); + REQUIRE(g == 50); + REQUIRE(b == 100); + REQUIRE(a == 200); + REQUIRE(shape->strokeColor(nullptr, nullptr, nullptr, nullptr) == Result::Success); + + //Stroke Dash + float dashPattern[3] = {0, 1.5f, 2.22f}; + REQUIRE(shape->stroke(dashPattern, 3) == Result::InvalidArguments); + + float dashPattern2[3] = {1.0f, 1.5f, 2.22f}; + REQUIRE(shape->stroke(dashPattern2, 3) == Result::Success); + + const float* dashPattern3; + REQUIRE(shape->strokeDash(nullptr) == 3); + REQUIRE(shape->strokeDash(&dashPattern3) == 3); + REQUIRE(dashPattern3[0] == 1.0f); + REQUIRE(dashPattern3[1] == 1.5f); + REQUIRE(dashPattern3[2] == 2.22f); + + REQUIRE(shape->stroke(nullptr, 0) == Result::Success); + + //Stroke Cap + REQUIRE(shape->strokeCap() == StrokeCap::Square); + REQUIRE(shape->stroke(StrokeCap::Round) == Result::Success); + REQUIRE(shape->stroke(StrokeCap::Butt) == Result::Success); + REQUIRE(shape->strokeCap() == StrokeCap::Butt); + + //Stroke Join + REQUIRE(shape->strokeJoin() == StrokeJoin::Bevel); + REQUIRE(shape->stroke(StrokeJoin::Miter) == Result::Success); + REQUIRE(shape->stroke(StrokeJoin::Round) == Result::Success); + REQUIRE(shape->strokeJoin() == StrokeJoin::Round); +} - //Terminate ThorVG Engine - tvg::Initializer::term(tvgEngine); -} \ No newline at end of file +TEST_CASE("Shape Filling", "[tvgShape]") +{ + auto shape = Shape::gen(); + REQUIRE(shape); + + //Fill Color + uint8_t r, g, b, a; + REQUIRE(shape->fill(255, 100, 50, 5) == Result::Success); + REQUIRE(shape->fillColor(&r, nullptr, &b, nullptr) == Result::Success); + REQUIRE(r == 255); + REQUIRE(b == 50); + REQUIRE(shape->fillColor(&r, &g, &b, &a) == Result::Success); + REQUIRE(g == 100); + REQUIRE(a == 5); + + //Fill Rule + REQUIRE(shape->fillRule() == FillRule::Winding); + REQUIRE(shape->fill(FillRule::EvenOdd) == Result::Success); + REQUIRE(shape->fillRule() == FillRule::EvenOdd); +}