X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=src%2Ftools%2Fvalgrind%2Fdrmemory%2Fsuppressions_full.txt;h=0600ee366a3cb70744e083a651c2ded9fea22145;hb=004985e17e624662a4c85c76a7654039dc83f028;hp=27d43ee9a3f4cca4ae67f9a7770c826513154211;hpb=2f108dbacb161091e42a3479f4e171339b7e7623;p=platform%2Fframework%2Fweb%2Fcrosswalk.git diff --git a/src/tools/valgrind/drmemory/suppressions_full.txt b/src/tools/valgrind/drmemory/suppressions_full.txt index 27d43ee..0600ee3 100644 --- a/src/tools/valgrind/drmemory/suppressions_full.txt +++ b/src/tools/valgrind/drmemory/suppressions_full.txt @@ -28,12 +28,11 @@ GoogleDesktopNetwork3.DLL!DllUnregisterServer # They deliberately use uninit local var in sqlite random generator. # Random bytes may mess up the call stack between randomByte and -# sqlite3_* frames (http://code.google.com/p/drmemory/issues/detail?id=851). +# sqlite3_* frames (http://code.google.com/p/drmemory/issues/detail?id=1514) +# so we just look for randomByte. UNINITIALIZED READ name=sqlite3_randomness UNINIT *!randomByte -... -*!sqlite3* # Intentional leak in WebKit Template Framework for ThreadData. LEAK @@ -587,6 +586,7 @@ name=http://code.google.com/p/drmemory/issues/detail?id=512 b ... *!Encrypt* +# TODO(bruening): remove these once we have v8 bitfields handled UNINITIALIZED READ name=http://code.google.com/p/drmemory/issues/detail?id=513 a *!v8* @@ -602,6 +602,19 @@ name=http://code.google.com/p/drmemory/issues/detail?id=513 c ... *!v8* +# We have seen some cases (not yet understood: crbug.com/364146) where v8.dll +# has no symbols. These are all on the bots using component build, so we use +# v8.dll. TODO(bruening): remove these once we've fixed the symbol issue. +UNINITIALIZED READ +name=http://code.google.com/p/drmemory/issues/detail?id=513 d +v8.dll!* + +UNINITIALIZED READ +name=http://code.google.com/p/drmemory/issues/detail?id=513 e + +... +v8.dll!* + UNINITIALIZED READ name=http://code.google.com/p/drmemory/issues/detail?id=546 ... @@ -1664,15 +1677,9 @@ name=bug_290435 *!WebCore::OfflineAudioDestinationNode::offlineRender UNINITIALIZED READ -name=bug_290451 +name=bug_364724 *!base::MD5DigestToBase16 -*!content::WebKitTestRunner::CaptureDump -*!content::WebKitTestRunner::testFinished -*!WebTestRunner::TestRunner::completeNotifyDone -*!WebTestRunner::TestRunner::notifyDone -*!WebTestRunner::CppBoundClass::MemberCallback<>::run -*!WebTestRunner::CppBoundClass::invoke -*!WebTestRunner::CppNPObject::invoke +*!content::WebKitTestRunner::CaptureDumpPixels UNINITIALIZED READ name=bug_298143 @@ -1953,11 +1960,12 @@ osmesa.dll!LINTERP osmesa.dll!INTERP_4F osmesa.dll!_tnl_generic_interp -UNADDRESSABLE ACCESS +UNINITIALIZED READ name=bug_340752 -blink_heap.dll!WebCore::ThreadState::visitStack -blink_heap.dll!WebCore::ThreadState::trace -blink_heap.dll!WebCore::ThreadState::visitRoots +... +*!WebCore::ThreadState::visitStack +*!WebCore::ThreadState::trace +*!WebCore::ThreadState::visitRoots UNINITIALIZED READ name=bug_343663 @@ -1999,11 +2007,18 @@ content.dll!std::* ... content.dll!content::BrowserAccessibilityManagerWin::* ... -content.dll!content::BrowserAccessibilityManager::UpdateNode -content.dll!content::BrowserAccessibilityManager::UpdateNodes +*!*::UpdateNode +# There are so many osmesa errors we have to suppress (mostly the unpack_RGB* +# variety) that it's a performance hit. We avoid that by requesting +# whole-module suppression +# (see https://code.google.com/p/drmemory/issues/detail?id=1529). UNINITIALIZED READ -name=bug_347976 +name=bug_347967_all_osmesa +osmesa.dll!* + +UNINITIALIZED READ +name=bug_347967 osmesa.dll!unpack_RGB*888 osmesa.dll!_mesa_unpack_rgba_row osmesa.dll!slow_read_rgba_pixels @@ -2015,7 +2030,7 @@ gpu.dll!gpu::CommandParser::ProcessCommand gpu.dll!gpu::GpuScheduler::PutChanged UNINITIALIZED READ -name=bug_347976,bug_348357 +name=bug_347967,bug_348357 osmesa.dll!clip_span osmesa.dll!_swrast_write_rgba_span osmesa.dll!general_triangle @@ -2024,3 +2039,106 @@ gpu.dll!gpu::gles2::GLES2DecoderImpl::DoDrawElements gpu.dll!gpu::gles2::GLES2DecoderImpl::HandleDrawElements gpu.dll!gpu::gles2::GLES2DecoderImpl::DoCommand gpu.dll!gpu::CommandParser::ProcessCommand + +UNINITIALIZED READ +name=bug_361594 +... +skia.dll!SkA8_Shader_Blitter::blitH +skia.dll!SkBlitter::blitRect +skia.dll!blitrect +skia.dll!SkScan::FillIRect +... +skia.dll!SkDraw::drawRect +skia.dll!SkDraw::drawBitmap +skia.dll!SkBitmapDevice::drawBitmap +skia.dll!SkCanvas::internalDrawBitmap +skia.dll!SkCanvas::drawBitmap +content.dll!content::ScreenshotData::EncodeOnWorker + +UNINITIALIZED READ +name=bug_363487 +blink_web.dll!WebCore::RenderLayerCompositor::updateIfNeeded +blink_web.dll!WebCore::RenderLayerCompositor::updateIfNeededRecursive +blink_web.dll!WebCore::FrameView::updateLayoutAndStyleForPainting +blink_web.dll!WebCore::PageAnimator::updateLayoutAndStyleForPainting + +UNINITIALIZED READ +name=bug_364675 +blink_web.dll!WebCore::AutoTableLayout::layout +blink_web.dll!WebCore::RenderTable::layout +blink_web.dll!WebCore::RenderBlockFlow::layoutBlockChild +blink_web.dll!WebCore::RenderBlockFlow::layoutBlockChildren +blink_web.dll!WebCore::RenderBlockFlow::layoutBlockFlow +blink_web.dll!WebCore::RenderBlockFlow::layoutBlock +blink_web.dll!WebCore::RenderBlock::layout + +UNINITIALIZED READ +name=bug_365101 +*!device::BluetoothAdapterWin::AdapterStateChanged + +UNINITIALIZED READ +name=bug_364146 +... +v8.dll!* +net_with_v8.dll!net::ProxyResolverV8::Context::* + +UNINITIALIZED READ +name=bug_334448 +*!CLD2::UTF8GenericReplaceInternal +*!CLD2::UTF8GenericReplace +*!CLD2::ScriptScanner::LowerScriptSpan +*!CLD2::ScriptScanner::GetOneScriptSpanLower +*!CLD2::DetectLanguageSummaryV2 +*!CLD2::DetectLanguageSummary + +UNINITIALIZED READ +name=bug_42043 +... +QuickTime.qts!* + +UNINITIALIZED READ +name=bug_369141 +... +*!WebCore::RenderLayerClipper::updateClipRects +*!WebCore::RenderLayerClipper::parentClipRects +*!WebCore::RenderLayerClipper::backgroundClipRect + +HANDLE LEAK +name=bug_370178 +system call NtCreateEvent +KERNELBASE.dll!CreateEventExW +KERNELBASE.dll!CreateEventW +base.dll!base::WaitableEvent::WaitableEvent +gpu.dll!gpu::InProcessCommandBuffer::Initialize +gl_in_process_context.dll!gpu::`anonymous namespace'::GLInProcessContextImpl::Initialize +gl_in_process_context.dll!gpu::GLInProcessContext::CreateContext + +UNINITIALIZED READ +name=bug_371844 +*!content::GamepadProvider::PadState::Match +*!content::GamepadProvider::DoPoll + +UNINITIALIZED READ +name=bug_371950 +media.dll!ConvertYUVToRGB32Row_SSE +media.dll!media::ConvertYUVToRGB32_SSE +media.dll!media::ConvertVideoFrameToBitmap +media.dll!media::SkCanvasVideoRenderer::Paint +cc.dll!cc::VideoResourceUpdater::CreateForSoftwarePlanes +cc.dll!cc::VideoResourceUpdater::CreateExternalResourcesFromVideoFrame +cc.dll!cc::VideoLayerImpl::WillDraw + +UNINITIALIZED READ +name=drm-i#1534 +system call NtUserSetKeyboardState parameter #0 +*!content::MockKeyboardDriverWin::~MockKeyboardDriverWin + +UNINITIALIZED READ +name=bug_371959 +content.dll!webrtc::PeerConnection::DoInitialize +content.dll!webrtc::PeerConnection::Initialize +content.dll!webrtc::PeerConnectionFactory::CreatePeerConnection_s +content.dll!webrtc::PeerConnectionFactory::OnMessage +content.dll!jingle_glue::JingleThreadWrapper::Send +content.dll!webrtc::PeerConnectionFactory::CreatePeerConnection +content.dll!webrtc::PeerConnectionFactoryInterface::CreatePeerConnection