X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=src%2Fthird_party%2Fskia%2Fsrc%2Fgpu%2FGrAAHairLinePathRenderer.cpp;h=864fa6851be57ede1037612729807022f2b217fe;hb=004985e17e624662a4c85c76a7654039dc83f028;hp=60be5be9079e0e19b7760d166c72b55acf8cd773;hpb=2f108dbacb161091e42a3479f4e171339b7e7623;p=platform%2Fframework%2Fweb%2Fcrosswalk.git diff --git a/src/third_party/skia/src/gpu/GrAAHairLinePathRenderer.cpp b/src/third_party/skia/src/gpu/GrAAHairLinePathRenderer.cpp index 60be5be..864fa68 100644 --- a/src/third_party/skia/src/gpu/GrAAHairLinePathRenderer.cpp +++ b/src/third_party/skia/src/gpu/GrAAHairLinePathRenderer.cpp @@ -302,7 +302,7 @@ int num_quad_subdivs(const SkPoint p[3]) { // +1 since we're ignoring the mantissa contribution. int log = get_float_exp(dsqd/(gSubdivTol*gSubdivTol)) + 1; - log = GrMin(GrMax(0, log), kMaxSub); + log = SkTMin(SkTMax(0, log), kMaxSub); return log; } } @@ -333,8 +333,8 @@ int generate_lines_and_quads(const SkPath& path, bool persp = m.hasPerspective(); for (;;) { - GrPoint pathPts[4]; - GrPoint devPts[4]; + SkPoint pathPts[4]; + SkPoint devPts[4]; SkPath::Verb verb = iter.next(pathPts); switch (verb) { case SkPath::kConic_Verb: { @@ -486,26 +486,26 @@ int generate_lines_and_quads(const SkPath& path, } struct LineVertex { - GrPoint fPos; + SkPoint fPos; GrColor fCoverage; }; struct BezierVertex { - GrPoint fPos; + SkPoint fPos; union { struct { SkScalar fK; SkScalar fL; SkScalar fM; } fConic; - GrVec fQuadCoord; + SkVector fQuadCoord; struct { SkScalar fBogus[4]; }; }; }; -GR_STATIC_ASSERT(sizeof(BezierVertex) == 3 * sizeof(GrPoint)); +GR_STATIC_ASSERT(sizeof(BezierVertex) == 3 * sizeof(SkPoint)); void intersect_lines(const SkPoint& ptA, const SkVector& normA, const SkPoint& ptB, const SkVector& normB, @@ -528,7 +528,7 @@ void intersect_lines(const SkPoint& ptA, const SkVector& normA, void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kVertsPerQuad]) { // this should be in the src space, not dev coords, when we have perspective GrPathUtils::QuadUVMatrix DevToUV(qpts); - DevToUV.apply(verts); + DevToUV.apply(verts); } void bloat_quad(const SkPoint qpts[3], const SkMatrix* toDevice, @@ -708,13 +708,13 @@ namespace { // position + edge extern const GrVertexAttrib gHairlineBezierAttribs[] = { {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, - {kVec4f_GrVertexAttribType, sizeof(GrPoint), kEffect_GrVertexAttribBinding} + {kVec4f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding} }; // position + coverage extern const GrVertexAttrib gHairlineLineAttribs[] = { {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding}, - {kVec4ub_GrVertexAttribType, sizeof(GrPoint), kCoverage_GrVertexAttribBinding}, + {kVec4ub_GrVertexAttribType, sizeof(SkPoint), kCoverage_GrVertexAttribBinding}, }; }; @@ -949,7 +949,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path, target->setIndexSourceToBuffer(fLinesIndexBuffer); int lines = 0; while (lines < lineCnt) { - int n = GrMin(lineCnt - lines, kNumLineSegsInIdxBuffer); + int n = SkTMin(lineCnt - lines, kNumLineSegsInIdxBuffer); target->drawIndexed(kTriangles_GrPrimitiveType, kVertsPerLineSeg*lines, // startV 0, // startI @@ -1005,7 +1005,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path, drawState->addCoverageEffect(hairQuadEffect, kEdgeAttrIndex)->unref(); int quads = 0; while (quads < quadCnt) { - int n = GrMin(quadCnt - quads, kNumQuadsInIdxBuffer); + int n = SkTMin(quadCnt - quads, kNumQuadsInIdxBuffer); target->drawIndexed(kTriangles_GrPrimitiveType, kVertsPerQuad*quads, // startV 0, // startI @@ -1024,7 +1024,7 @@ bool GrAAHairLinePathRenderer::onDrawPath(const SkPath& path, drawState->addCoverageEffect(hairConicEffect, 1, 2)->unref(); int conics = 0; while (conics < conicCnt) { - int n = GrMin(conicCnt - conics, kNumQuadsInIdxBuffer); + int n = SkTMin(conicCnt - conics, kNumQuadsInIdxBuffer); target->drawIndexed(kTriangles_GrPrimitiveType, kVertsPerQuad*(quadCnt + conics), // startV 0, // startI