X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=plugins%2Fdali-swig%2Fexamples%2Fdali-test.cs;h=b6396f750202098a56efd9fd439f298689cca397;hb=0fbb5f3eb569409cb1234b3e1d3538362d779cec;hp=27b04bfbfd56061dbf5efb99c388166ed707a643;hpb=74cda010c61b1e6992347e44a48aa2ee9f3b9572;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/plugins/dali-swig/examples/dali-test.cs b/plugins/dali-swig/examples/dali-test.cs index 27b04bf..b6396f7 100644 --- a/plugins/dali-swig/examples/dali-test.cs +++ b/plugins/dali-swig/examples/dali-test.cs @@ -51,7 +51,7 @@ namespace MyCSharpExample int myPropertyIndex2 = handle.RegisterProperty("myProperty2", new Property.Value(new Size(5.0f, 5.0f)), Property.AccessMode.READ_WRITE); Size myProperty2 = new Size(0.0f, 0.0f); handle.GetProperty(myPropertyIndex2).Get(myProperty2); - Console.WriteLine( "myProperty2 value: " + myProperty2.x + ", " + myProperty2.y ); + Console.WriteLine( "myProperty2 value: " + myProperty2.W + ", " + myProperty2.H ); Actor actor = new Actor(); actor.Size = new Position(200.0f, 200.0f, 0.0f); @@ -62,10 +62,10 @@ namespace MyCSharpExample Console.WriteLine("Actor name: " + actor.Name); Stage stage = Stage.GetCurrent(); - stage.BackgroundColor = new Color("white") ; + stage.BackgroundColor = Color.White; Size stageSize = stage.Size; - Console.WriteLine("Stage size: " + stageSize.x + ", " + stageSize.y); + Console.WriteLine("Stage size: " + stageSize.W + ", " + stageSize.H); stage.Add(actor); TextLabel text = new TextLabel("Hello Mono World"); @@ -130,39 +130,37 @@ namespace MyCSharpExample Console.WriteLine( " *************************" ); Size Size = new Size(100, 50); Console.WriteLine( " Created " + Size ); - Console.WriteLine( " Size x = " + Size.x + ", y = " + Size.y ); + Console.WriteLine( " Size x = " + Size.W + ", y = " + Size.H ); Size += new Size(20, 20); - Console.WriteLine( " Size x = " + Size[0] + ", y = " + Size[1] ); - Size.x += 10; - Size.y += 10; - Console.WriteLine( " Size width = " + Size.width + ", height = " + Size.height ); - Size += new Size(15, 15); - Console.WriteLine( " Size width = " + Size[0] + ", height = " + Size[1] ); + Console.WriteLine( " Size x = " + Size.W + ", y = " + Size.H ); + Size.W += 10; + Size.H += 10; + Console.WriteLine( " Size width = " + Size.W + ", height = " + Size.H ); Console.WriteLine( " *************************" ); Position Position = new Position(20, 100, 50); Console.WriteLine( " Created " + Position ); - Console.WriteLine( " Position x = " + Position.x + ", y = " + Position.y + ", z = " + Position.z ); + Console.WriteLine( " Position x = " + Position.X + ", y = " + Position.Y + ", z = " + Position.Z ); Position += new Position(20, 20, 20); - Console.WriteLine( " Position x = " + Position[0] + ", y = " + Position[1] + ", z = " + Position[2] ); - Position.x += 10; - Position.y += 10; - Position.z += 10; - Console.WriteLine( " Position width = " + Position.width + ", height = " + Position.height + ", depth = " + Position.depth ); + Console.WriteLine( " Position x = " + Position.X + ", y = " + Position.Y + ", z = " + Position.Z ); + Position.X += 10; + Position.Y += 10; + Position.Z += 10; + Console.WriteLine( " Position width = " + Position.X + ", height = " + Position.Y + ", depth = " + Position.Z ); Position parentOrigin = new Dali.Position(NDalic.ParentOriginBottomRight); - Console.WriteLine( " parentOrigin x = " + parentOrigin.x + ", y = " + parentOrigin.y + ", z = " + parentOrigin.z ); + Console.WriteLine( " parentOrigin x = " + parentOrigin.X + ", y = " + parentOrigin.Y + ", z = " + parentOrigin.Z ); Console.WriteLine( " *************************" ); - Color Color = new Color(20, 100, 50, 200); - Console.WriteLine( " Created " + Color ); - Console.WriteLine( " Color x = " + Color.x + ", y = " + Color.y + ", z = " + Color.z + ", w = " + Color.w ); - Color += new Color(20, 20, 20, 20); - Console.WriteLine( " Color x = " + Color[0] + ", y = " + Color[1] + ", z = " + Color[2] + ", w = " + Color[3] ); - Color.x += 10; - Color.y += 10; - Color.z += 10; - Color.w += 10; - Console.WriteLine( " Color r = " + Color.r + ", g = " + Color.g + ", b = " + Color.b + ", a = " + Color.a ); + Color color = new Color(20, 100, 50, 200); + Console.WriteLine( " Created " + color ); + Console.WriteLine( " Color R = " + color.R + ", G = " + color.G + ", B = " + color.B + ", A = " + color.A ); + color += new Color(20, 20, 20, 20); + Console.WriteLine( " Color R = " + color.R + ", G = " + color.G + ", B = " + color.B + ", A = " + color.A ); + color.R += 10; + color.G += 10; + color.B += 10; + color.A += 10; + Console.WriteLine( " Color r = " + color.R + ", g = " + color.G + ", b = " + color.B + ", a = " + color.A ); }