X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=plugins%2Fdali-swig%2FSWIG%2Fevents%2Fanimation-event.i;h=c7dca567e0d61a85a2428c646ec526862f713c89;hb=ee431c9e2b342243f9e0e2b6bafca7505d321457;hp=4690317de2d152d555b47a392d42475fae913539;hpb=cb9a06d0a6d5f8c80baa0436fa6906acb86f20c3;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/plugins/dali-swig/SWIG/events/animation-event.i b/plugins/dali-swig/SWIG/events/animation-event.i index 4690317..c7dca56 100644 --- a/plugins/dali-swig/SWIG/events/animation-event.i +++ b/plugins/dali-swig/SWIG/events/animation-event.i @@ -26,61 +26,61 @@ using System.Runtime.InteropServices; %define Animation_EVENTHANDLER_TYPEMAP_HELPER(NameSpace, ClassName) %typemap(cscode) NameSpace::ClassName %{ - public static readonly int PARENT_ORIGIN = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_get(); - public static readonly int PARENT_ORIGIN_X = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_X_get(); - public static readonly int PARENT_ORIGIN_Y = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Y_get(); - public static readonly int PARENT_ORIGIN_Z = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Z_get(); - public static readonly int ANCHOR_POINT = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_get(); - public static readonly int ANCHOR_POINT_X = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_X_get(); - public static readonly int ANCHOR_POINT_Y = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Y_get(); - public static readonly int ANCHOR_POINT_Z = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Z_get(); - public static readonly int SIZE = NDalicPINVOKE.Actor_Property_SIZE_get(); - public static readonly int SIZE_WIDTH = NDalicPINVOKE.Actor_Property_SIZE_WIDTH_get(); - public static readonly int SIZE_HEIGHT = NDalicPINVOKE.Actor_Property_SIZE_HEIGHT_get(); - public static readonly int SIZE_DEPTH = NDalicPINVOKE.Actor_Property_SIZE_DEPTH_get(); - public static readonly int POSITION = NDalicPINVOKE.Actor_Property_POSITION_get(); - public static readonly int POSITION_X = NDalicPINVOKE.Actor_Property_POSITION_X_get(); - public static readonly int POSITION_Y = NDalicPINVOKE.Actor_Property_POSITION_Y_get(); - public static readonly int POSITION_Z = NDalicPINVOKE.Actor_Property_POSITION_Z_get(); - public static readonly int WORLD_POSITION = NDalicPINVOKE.Actor_Property_WORLD_POSITION_get(); - public static readonly int WORLD_POSITION_X = NDalicPINVOKE.Actor_Property_WORLD_POSITION_X_get(); - public static readonly int WORLD_POSITION_Y = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Y_get(); - public static readonly int WORLD_POSITION_Z = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Z_get(); - public static readonly int ORIENTATION = NDalicPINVOKE.Actor_Property_ORIENTATION_get(); - public static readonly int WORLD_ORIENTATION = NDalicPINVOKE.Actor_Property_WORLD_ORIENTATION_get(); - public static readonly int SCALE = NDalicPINVOKE.Actor_Property_SCALE_get(); - public static readonly int SCALE_X = NDalicPINVOKE.Actor_Property_SCALE_X_get(); - public static readonly int SCALE_Y = NDalicPINVOKE.Actor_Property_SCALE_Y_get(); - public static readonly int SCALE_Z = NDalicPINVOKE.Actor_Property_SCALE_Z_get(); - public static readonly int WORLD_SCALE = NDalicPINVOKE.Actor_Property_WORLD_SCALE_get(); - public static readonly int VISIBLE = NDalicPINVOKE.Actor_Property_VISIBLE_get(); - public static readonly int COLOR = NDalicPINVOKE.Actor_Property_COLOR_get(); - public static readonly int COLOR_RED = NDalicPINVOKE.Actor_Property_COLOR_RED_get(); - public static readonly int COLOR_GREEN = NDalicPINVOKE.Actor_Property_COLOR_GREEN_get(); - public static readonly int COLOR_BLUE = NDalicPINVOKE.Actor_Property_COLOR_BLUE_get(); - public static readonly int COLOR_ALPHA = NDalicPINVOKE.Actor_Property_COLOR_ALPHA_get(); - public static readonly int WORLD_COLOR = NDalicPINVOKE.Actor_Property_WORLD_COLOR_get(); - public static readonly int WORLD_MATRIX = NDalicPINVOKE.Actor_Property_WORLD_MATRIX_get(); - public static readonly int NAME = NDalicPINVOKE.Actor_Property_NAME_get(); - public static readonly int SENSITIVE = NDalicPINVOKE.Actor_Property_SENSITIVE_get(); - public static readonly int LEAVE_REQUIRED = NDalicPINVOKE.Actor_Property_LEAVE_REQUIRED_get(); - public static readonly int INHERIT_ORIENTATION = NDalicPINVOKE.Actor_Property_INHERIT_ORIENTATION_get(); - public static readonly int INHERIT_SCALE = NDalicPINVOKE.Actor_Property_INHERIT_SCALE_get(); - public static readonly int COLOR_MODE = NDalicPINVOKE.Actor_Property_COLOR_MODE_get(); - public static readonly int POSITION_INHERITANCE = NDalicPINVOKE.Actor_Property_POSITION_INHERITANCE_get(); - public static readonly int DRAW_MODE = NDalicPINVOKE.Actor_Property_DRAW_MODE_get(); - public static readonly int SIZE_MODE_FACTOR = NDalicPINVOKE.Actor_Property_SIZE_MODE_FACTOR_get(); - public static readonly int WIDTH_RESIZE_POLICY = NDalicPINVOKE.Actor_Property_WIDTH_RESIZE_POLICY_get(); - public static readonly int HEIGHT_RESIZE_POLICY = NDalicPINVOKE.Actor_Property_HEIGHT_RESIZE_POLICY_get(); - public static readonly int SIZE_SCALE_POLICY = NDalicPINVOKE.Actor_Property_SIZE_SCALE_POLICY_get(); - public static readonly int WIDTH_FOR_HEIGHT = NDalicPINVOKE.Actor_Property_WIDTH_FOR_HEIGHT_get(); - public static readonly int HEIGHT_FOR_WIDTH = NDalicPINVOKE.Actor_Property_HEIGHT_FOR_WIDTH_get(); - public static readonly int PADDING = NDalicPINVOKE.Actor_Property_PADDING_get(); - public static readonly int MINIMUM_SIZE = NDalicPINVOKE.Actor_Property_MINIMUM_SIZE_get(); - public static readonly int MAXIMUM_SIZE = NDalicPINVOKE.Actor_Property_MAXIMUM_SIZE_get(); - public static readonly int INHERIT_POSITION = NDalicPINVOKE.Actor_Property_INHERIT_POSITION_get(); - public static readonly int CLIPPING_MODE = NDalicPINVOKE.Actor_Property_CLIPPING_MODE_get(); - public static readonly int BATCH_PARENT = NDalicPINVOKE.Actor_Property_BATCH_PARENT_get(); + public static readonly int ParentOrigin = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_get(); + public static readonly int ParentOriginX = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_X_get(); + public static readonly int ParentOriginY = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Y_get(); + public static readonly int ParentOriginZ = NDalicPINVOKE.Actor_Property_PARENT_ORIGIN_Z_get(); + public static readonly int AnchorPoint = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_get(); + public static readonly int AnchorPointX = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_X_get(); + public static readonly int AnchorPointY = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Y_get(); + public static readonly int AnchorPointZ = NDalicPINVOKE.Actor_Property_ANCHOR_POINT_Z_get(); + public static readonly int Size = NDalicPINVOKE.Actor_Property_SIZE_get(); + public static readonly int SizeWidth = NDalicPINVOKE.Actor_Property_SIZE_WIDTH_get(); + public static readonly int SizeHeight = NDalicPINVOKE.Actor_Property_SIZE_HEIGHT_get(); + public static readonly int SizeDepth = NDalicPINVOKE.Actor_Property_SIZE_DEPTH_get(); + public static readonly int Position = NDalicPINVOKE.Actor_Property_POSITION_get(); + public static readonly int PositionX = NDalicPINVOKE.Actor_Property_POSITION_X_get(); + public static readonly int PositionY = NDalicPINVOKE.Actor_Property_POSITION_Y_get(); + public static readonly int PositionZ = NDalicPINVOKE.Actor_Property_POSITION_Z_get(); + public static readonly int WorldPosition = NDalicPINVOKE.Actor_Property_WORLD_POSITION_get(); + public static readonly int WorldPositionX = NDalicPINVOKE.Actor_Property_WORLD_POSITION_X_get(); + public static readonly int WorldPositionY = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Y_get(); + public static readonly int WorldPositionZ = NDalicPINVOKE.Actor_Property_WORLD_POSITION_Z_get(); + public static readonly int Orientation = NDalicPINVOKE.Actor_Property_ORIENTATION_get(); + public static readonly int WorldOrientation = NDalicPINVOKE.Actor_Property_WORLD_ORIENTATION_get(); + public static readonly int Scale = NDalicPINVOKE.Actor_Property_SCALE_get(); + public static readonly int ScaleX = NDalicPINVOKE.Actor_Property_SCALE_X_get(); + public static readonly int ScaleY = NDalicPINVOKE.Actor_Property_SCALE_Y_get(); + public static readonly int ScaleZ = NDalicPINVOKE.Actor_Property_SCALE_Z_get(); + public static readonly int WorldScale = NDalicPINVOKE.Actor_Property_WORLD_SCALE_get(); + public static readonly int Visibile = NDalicPINVOKE.Actor_Property_VISIBLE_get(); + public static readonly int Color = NDalicPINVOKE.Actor_Property_COLOR_get(); + public static readonly int ColorRed = NDalicPINVOKE.Actor_Property_COLOR_RED_get(); + public static readonly int ColorGreeb = NDalicPINVOKE.Actor_Property_COLOR_GREEN_get(); + public static readonly int ColorBlue = NDalicPINVOKE.Actor_Property_COLOR_BLUE_get(); + public static readonly int ColorAlpha = NDalicPINVOKE.Actor_Property_COLOR_ALPHA_get(); + public static readonly int WorldColor = NDalicPINVOKE.Actor_Property_WORLD_COLOR_get(); + public static readonly int WorldMatrix = NDalicPINVOKE.Actor_Property_WORLD_MATRIX_get(); + public static readonly int Name = NDalicPINVOKE.Actor_Property_NAME_get(); + public static readonly int Sensitive = NDalicPINVOKE.Actor_Property_SENSITIVE_get(); + public static readonly int LeaveRequired = NDalicPINVOKE.Actor_Property_LEAVE_REQUIRED_get(); + public static readonly int InheritOrientation = NDalicPINVOKE.Actor_Property_INHERIT_ORIENTATION_get(); + public static readonly int InheritScale = NDalicPINVOKE.Actor_Property_INHERIT_SCALE_get(); + public static readonly int ColorMode = NDalicPINVOKE.Actor_Property_COLOR_MODE_get(); + public static readonly int PositionInheritance = NDalicPINVOKE.Actor_Property_POSITION_INHERITANCE_get(); + public static readonly int DrawMode = NDalicPINVOKE.Actor_Property_DRAW_MODE_get(); + public static readonly int SizeModeFactor = NDalicPINVOKE.Actor_Property_SIZE_MODE_FACTOR_get(); + public static readonly int WidthResizePolicy = NDalicPINVOKE.Actor_Property_WIDTH_RESIZE_POLICY_get(); + public static readonly int HeightResizePolicy = NDalicPINVOKE.Actor_Property_HEIGHT_RESIZE_POLICY_get(); + public static readonly int SizeScalePolicy = NDalicPINVOKE.Actor_Property_SIZE_SCALE_POLICY_get(); + public static readonly int WidthForHeight = NDalicPINVOKE.Actor_Property_WIDTH_FOR_HEIGHT_get(); + public static readonly int HeightForWidth = NDalicPINVOKE.Actor_Property_HEIGHT_FOR_WIDTH_get(); + public static readonly int Padding = NDalicPINVOKE.Actor_Property_PADDING_get(); + public static readonly int MinimumSize = NDalicPINVOKE.Actor_Property_MINIMUM_SIZE_get(); + public static readonly int MaximumSize = NDalicPINVOKE.Actor_Property_MAXIMUM_SIZE_get(); + public static readonly int InheritPosition = NDalicPINVOKE.Actor_Property_INHERIT_POSITION_get(); + public static readonly int ClippingMode = NDalicPINVOKE.Actor_Property_CLIPPING_MODE_get(); + public static readonly int BatchParent = NDalicPINVOKE.Actor_Property_BATCH_PARENT_get(); /** @@ -185,6 +185,19 @@ using System.Runtime.InteropServices; } } + public int DurationMilliSecs + { + set + { + SetDuration(value/1000); + } + get + { + int ret = (int) GetDuration() * 1000; + return ret; + } + } + public AlphaFunction DefaultAlphaFunction { set @@ -220,6 +233,19 @@ using System.Runtime.InteropServices; } } + public bool Looping + { + set + { + SetLooping(value); + } + get + { + bool ret = IsLooping(); + return ret; + } + } + public void AnimateBy(Actor target, T propertyIndex, U relativeValue) { dynamic var = (object)(propertyIndex); @@ -324,6 +350,26 @@ using System.Runtime.InteropServices; AnimateBetween(new Property(target, var), keyFrames, alpha, period, interpolation); } + public void Stop(Animation.EndAction action) { + SetEndAction(action); + NDalicPINVOKE.Animation_Stop(swigCPtr); + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + } + + /** + * @brief Create an initialized Animation. + * + * The animation will not loop. + * The default end action is "Bake". + * The default Alpha function is linear. + * @since 1.0.0 + * @param [in] durationmSeconds The duration in milli seconds (int). + * @return A handle to a newly allocated Dali resource. + * @pre DurationmSeconds must be greater than zero. + */ + public Animation (int durationmSeconds) : this (NDalicPINVOKE.Animation_New((float)durationmSeconds/1000.0f), true) { + if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve(); + } %} %enddef