X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=plugins%2Fdali-script-v8%2Fdocs%2Fcontent%2Fimage-view.js;h=66f22407513ce32c3ff487f79f45f194f9ed9c3a;hb=d8a62ef92f9ddecc199eb88ed7698194bc539662;hp=e0b0f480e27288065caeea9eb1ff83d4c2e27c5e;hpb=20acd977722273134a92dab4f2a2335ca1c47630;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/plugins/dali-script-v8/docs/content/image-view.js b/plugins/dali-script-v8/docs/content/image-view.js index e0b0f48..66f2240 100644 --- a/plugins/dali-script-v8/docs/content/image-view.js +++ b/plugins/dali-script-v8/docs/content/image-view.js @@ -27,10 +27,8 @@ dali.stage.add( imageView ); // vertexShader = ""; // vertex shader ( optional) // fragmentShader = ""; // fragment shader ( optional) // hints = // shader hints ( optional) -// [ "requiresSelfDepthTest", // Expects depth testing enabled -// "outputIsTransparent", // Might generate transparent alpha from opaque inputs -// "outputIsOpaque", // Outputs opaque colors even if the inputs are transparent -// "modifiesGeometry" ]; // Might change position of vertices, this option disables any culling optimizations +// [ "OUTPUT_IS_TRANSPARENT", // Might generate transparent alpha from opaque inputs +// "MODIFIES_GEOMETRY" ]; // Might change position of vertices, this option disables any culling optimizations var shader = { "vertexShader": myVertexShader, @@ -45,7 +43,7 @@ imageView.size = imageViewSize; // If not set, it will use either the natural im dali.stage.add( imageView ); var image = { - "rendererType" : "IMAGE", + "visualType" : "IMAGE", "url" : "myImage.jpg", "desiredWidth" : desiredWidth, // The desired image width while loading (optional but preferable to set for efficiency) "desiredHeight" : desiredHeight, // The desired image height while loading (optional but preferable to set for efficiency)