X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=plugins%2Fdali-script-v8%2Fdocs%2Fcontent%2Fcamera-actor.js;h=71b750bd42351427eef4ac81cd9a4b867be7c45e;hb=10d2080e1d25b75347daa2f8c2dcee494fbcb175;hp=818bc8512e59456964a32c302681496196ef3c59;hpb=928136dbb9e23970f3894eabc7c8b224003b77be;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/plugins/dali-script-v8/docs/content/camera-actor.js b/plugins/dali-script-v8/docs/content/camera-actor.js index 818bc85..71b750b 100644 --- a/plugins/dali-script-v8/docs/content/camera-actor.js +++ b/plugins/dali-script-v8/docs/content/camera-actor.js @@ -7,10 +7,10 @@ Allows the developer to use actor semantics to control a camera. There are two types of camera actor, FREE_LOOK and LOOK_AT_TARGET. By default the camera actor will be FREE_LOOK. -A FREE_LOOK camera uses actor's rotation to control where the camera is looking. +A FREE_LOOK camera uses actor's orientation to control where the camera is looking. If no additional rotations are specified, the camera looks in the negative Z direction. -For LOOK_AT_TARGET the actor's rotation is ignored, instead the camera looks at TARGET_POSITION +For LOOK_AT_TARGET the actor's orientation is ignored, instead the camera looks at TARGET_POSITION in world coordinates. ``` // get the camera currently used