X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=packaging%2Fdali-adaptor-common.spec;h=039b52fea7eb19a92a338747dbb1eb0a4d3178f8;hb=91db2b69ef43de259baa0069c925d558421ead71;hp=b789a8be559e8fb973cd5ba30bfb1899e388a964;hpb=66ba4fe9f36786424d655aca1ce3f523b960e5b4;p=platform%2Fcore%2Fuifw%2Fdali-adaptor.git diff --git a/packaging/dali-adaptor-common.spec b/packaging/dali-adaptor-common.spec index b789a8b..039b52f 100644 --- a/packaging/dali-adaptor-common.spec +++ b/packaging/dali-adaptor-common.spec @@ -2,7 +2,7 @@ Name: dali-adaptor Summary: The DALi Tizen Adaptor -Version: 1.0.35 +Version: 1.0.51 Release: 1 Group: System/Libraries License: Apache-2.0 @@ -68,6 +68,7 @@ platform abstraction and application shell Summary: Development components for the DALi Tizen Adaptor Group: Development/Building Requires: %{name} = %{version}-%{release} +Requires: boost-devel %description devel Development components for the DALi Tizen Adaptor - public headers and package configs @@ -108,7 +109,6 @@ Dynamics plugin to wrap the libBulletDynamics libraries %setup -q %define dali_data_rw_dir /usr/share/dali/ %define dali_data_ro_dir /usr/share/dali/ -%define user_font_cache_dir %{dali_data_rw_dir}/glyphcache/ %define user_shader_cache_dir %{dali_data_rw_dir}/core/shaderbin/ %define font_preloaded_path /usr/share/fonts/ %define font_downloaded_path /opt/share/fonts/ @@ -178,7 +178,6 @@ cp -af %{_builddir}/%{name}-%{version}/LICENSE %{buildroot}/usr/share/license/%{ ############################## %pre -rm -f %{user_font_cache_dir}/* rm -f %{user_shader_cache_dir}/* exit 0 @@ -187,7 +186,6 @@ exit 0 ############################## %post /sbin/ldconfig -chown 5000:5000 %{user_font_cache_dir} chown 5000:5000 %{user_shader_cache_dir} exit 0 @@ -207,7 +205,6 @@ exit 0 # Pre Uninstall old package ############################## %preun -rm -f %{user_font_cache_dir}/* rm -f %{user_shader_cache_dir}/* exit 0 @@ -239,7 +236,6 @@ exit 0 %defattr(-,root,root,-) %{_libdir}/libdali-adap*.so* %defattr(-,app,app,-) -%dir %{user_font_cache_dir} %dir %{user_shader_cache_dir} %{_bindir}/* %{_datadir}/license/%{name}