X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=optional%2Fdali-toolkit%2Fpublic-api%2Fshader-effects%2Fspot-effect.cpp;h=2eef696a261f901b1b35ece8476fba09a89ba330;hb=c95e793de54b10be70c3b6a68ec8952e430809c1;hp=5755dd3f3ce3ab61fca6245bff07250f91e05138;hpb=a881757839b7abb008873a68c67e17b3ba39669b;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/optional/dali-toolkit/public-api/shader-effects/spot-effect.cpp b/optional/dali-toolkit/public-api/shader-effects/spot-effect.cpp index 5755dd3..2eef696 100644 --- a/optional/dali-toolkit/public-api/shader-effects/spot-effect.cpp +++ b/optional/dali-toolkit/public-api/shader-effects/spot-effect.cpp @@ -56,12 +56,12 @@ SpotEffect SpotEffect::New() "\n" "void main()\n" "{\n" - " vec4 world = vec4(aPosition, 1.0);\n" + " mediump vec4 world = vec4(aPosition, 1.0);\n" " \n" - " vec2 d = vec2(world.xy - uCenter);\n" - " float dist = length(d);\n" + " mediump vec2 d = vec2(world.xy - uCenter);\n" + " mediump float dist = length(d);\n" " \n" - " float range = (uRadius - dist) / (uRadius);\n" + " mediump float range = (uRadius - dist) / (uRadius);\n" " vRange = max(0.1, range);\n" " \n" " gl_Position = uMvpMatrix * world;\n"