X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Frendering-skybox%2Frendering-skybox.cpp;h=dba92df13b6262f5aadbbfcbbb876a9514f24788;hb=31fe26eea3e2d2a1cd7cbef08afdee5befe4242d;hp=420ac6135dd6fbae7d2cd784123f4348b5591fe4;hpb=fa83ee32854f9ef0bb6791837db35adc01b91582;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/rendering-skybox/rendering-skybox.cpp b/examples/rendering-skybox/rendering-skybox.cpp index 420ac61..dba92df 100644 --- a/examples/rendering-skybox/rendering-skybox.cpp +++ b/examples/rendering-skybox/rendering-skybox.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -147,14 +147,9 @@ public: // The Init signal is received once (only) during the Application lifetime void Create( Application& application ) { - // Disable indicator. - // It avoids reposition the camera to fit with the indicator height. - Dali::Window winHandle = application.GetWindow(); - winHandle.ShowIndicator( Dali::Window::INVISIBLE ); - - // Get a handle to the stage - Stage stage = Stage::GetCurrent(); - stage.SetBackgroundColor( Color::WHITE ); + // Get a handle to the window + Window window = application.GetWindow(); + window.SetBackgroundColor( Color::WHITE ); // Step 1. Setup camera SetupCamera(); @@ -180,7 +175,7 @@ public: PlayAnimation(); // Respond to key events - stage.KeyEventSignal().Connect( this, &TexturedCubeController::OnKeyEvent ); + window.KeyEventSignal().Connect( this, &TexturedCubeController::OnKeyEvent ); } /** @@ -191,7 +186,7 @@ public: */ void OnKeyEvent( const KeyEvent& event ) { - if( event.state == KeyEvent::Down ) + if( event.GetState() == KeyEvent::Down ) { if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) { @@ -205,12 +200,12 @@ public: */ void SetupCamera() { - Stage stage = Stage::GetCurrent(); + Window window = mApplication.GetWindow(); - RenderTask renderTask = stage.GetRenderTaskList().GetTask( 0 ); + RenderTask renderTask = window.GetRenderTaskList().GetTask( 0 ); renderTask.SetCullMode( false ); // avoid frustum culling affecting the skybox - mCamera.Initialise( CAMERA_DEFAULT_POSITION, CAMERA_DEFAULT_FOV, CAMERA_DEFAULT_NEAR, CAMERA_DEFAULT_FAR ); + mCamera.Initialise( window, CAMERA_DEFAULT_POSITION, CAMERA_DEFAULT_FOV, CAMERA_DEFAULT_NEAR, CAMERA_DEFAULT_FAR ); } /** @@ -402,15 +397,15 @@ public: mRenderer.SetProperty( Renderer::Property::DEPTH_WRITE_MODE, DepthWriteMode::ON ); mActor = Actor::New(); - mActor.SetName( "Cube" ); - mActor.SetAnchorPoint( AnchorPoint::CENTER ); - mActor.SetParentOrigin( ParentOrigin::CENTER ); + mActor.SetProperty( Dali::Actor::Property::NAME, "Cube" ); + mActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); + mActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); mActor.AddRenderer( mRenderer ); - mActor.SetSize( 10.f, 10.f, 10.f ); + mActor.SetProperty( Actor::Property::SIZE, Vector3( 10.f, 10.f, 10.f ) ); - Stage stage = Stage::GetCurrent(); - stage.Add( mActor ); + Window window = mApplication.GetWindow(); + window.Add( mActor ); } /** @@ -440,15 +435,15 @@ public: // The fragment shader will run only is those pixels that have the max depth value. mSkyboxRenderer.SetProperty( Renderer::Property::DEPTH_FUNCTION, DepthFunction::LESS_EQUAL ); - Stage stage = Stage::GetCurrent(); + Window window = mApplication.GetWindow(); mSkyboxActor = Actor::New(); - mSkyboxActor.SetName( "SkyBox" ); - mSkyboxActor.SetAnchorPoint( AnchorPoint::CENTER ); - mSkyboxActor.SetParentOrigin( ParentOrigin::CENTER ); - mSkyboxActor.SetPosition( CAMERA_DEFAULT_POSITION ); + mSkyboxActor.SetProperty( Dali::Actor::Property::NAME, "SkyBox" ); + mSkyboxActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); + mSkyboxActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + mSkyboxActor.SetProperty( Actor::Property::POSITION, CAMERA_DEFAULT_POSITION ); mSkyboxActor.AddRenderer( mSkyboxRenderer ); - stage.Add( mSkyboxActor ); + window.Add( mSkyboxActor ); } /** @@ -484,20 +479,10 @@ private: Actor mSkyboxActor; }; -void RunTest( Application& application ) -{ - TexturedCubeController test( application ); - - application.MainLoop(); -} - -// Entry point for Linux & Tizen applications -// int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv ); - - RunTest( application ); - + TexturedCubeController test( application ); + application.MainLoop(); return 0; }