X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Frendering-line%2Frendering-line.cpp;h=1f421adedc3caa1b99250c570c8adbf4118c56ea;hb=708a5e016f973900a20a885914d3b70741fa80d9;hp=70d55ccac30f9ed8adaed7713814b150766cf86b;hpb=94d678d62ca15faaced5deaf379f9ea4a6f16b7d;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/rendering-line/rendering-line.cpp b/examples/rendering-line/rendering-line.cpp index 70d55cc..1f421ad 100644 --- a/examples/rendering-line/rendering-line.cpp +++ b/examples/rendering-line/rendering-line.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -75,9 +75,9 @@ public: // The Init signal is received once (only) during the Application lifetime void Create( Application& application ) { - // Get a handle to the stage - Stage stage = Stage::GetCurrent(); - stage.SetBackgroundColor( Color::WHITE ); + // Get a handle to the window + Window window = application.GetWindow(); + window.SetBackgroundColor( Color::WHITE ); // Step 1. Create shader CreateLineShader(); @@ -91,11 +91,14 @@ public: // Step 4. Create an Actor CreateActor(); - // Respond to a click anywhere on the stage - stage.GetRootLayer().TouchSignal().Connect( this, &DrawLineController::OnTouch ); + // Respond to a click anywhere on the window + window.GetRootLayer().TouchSignal().Connect( this, &DrawLineController::OnTouch ); + + // Respond to key events + window.KeyEventSignal().Connect( this, &DrawLineController::OnKeyEvent ); } - bool OnTouch( Actor actor, const TouchData& touch ) + bool OnTouch( Actor actor, const TouchEvent& touch ) { // quit the application mApplication.Quit(); @@ -103,6 +106,23 @@ public: } /** + * @brief Called when any key event is received + * + * Will use this to quit the application if Back or the Escape key is received + * @param[in] event The key event information + */ + void OnKeyEvent( const KeyEvent& event ) + { + if( event.state == KeyEvent::Down ) + { + if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) ) + { + mApplication.Quit(); + } + } + } + + /** * This function creates a line geometry made of two vertices in order * to draw a diagonal line. */ @@ -145,16 +165,16 @@ public: */ void CreateActor() { - Stage stage = Stage::GetCurrent(); - Size size = stage.GetSize() * 0.25f; + Window window = mApplication.GetWindow(); + Size size = Vector2(window.GetSize()) * 0.25f; mActor = Actor::New(); - mActor.SetAnchorPoint( AnchorPoint::CENTER ); - mActor.SetParentOrigin( ParentOrigin::CENTER ); - mActor.SetPosition( Vector3( 0.0f, 0.0f, 0.0f ) ); - mActor.SetColor( Color::BLACK ); - mActor.SetSize( Vector3( size.x, size.x, size.x ) ); + mActor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER ); + mActor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER ); + mActor.SetProperty( Actor::Property::POSITION, Vector3( 0.0f, 0.0f, 0.0f ) ); + mActor.SetProperty( Actor::Property::COLOR, Color::BLACK ); + mActor.SetProperty( Actor::Property::SIZE, Vector3( size.x, size.x, size.x ) ); mActor.AddRenderer( mRenderer ); - stage.Add( mActor ); + window.Add( mActor ); } private: @@ -166,20 +186,10 @@ private: Actor mActor; }; -void RunTest( Application& application ) -{ - DrawLineController test( application ); - - application.MainLoop(); -} - -// Entry point for Linux & Tizen applications -// int DALI_EXPORT_API main( int argc, char **argv ) { Application application = Application::New( &argc, &argv ); - - RunTest( application ); - + DrawLineController test( application ); + application.MainLoop(); return 0; }