X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Fray-marching%2Fray-marching-example.cpp;h=aeaf8b9d07f5f885a0a8a94a284595b702adb5f7;hb=4f818cd12c9bf2773d44e5cfdc2fc0a344abf7f5;hp=7ea54869ff765e878588bbf8931f862ca44d6d84;hpb=cc6ea8d9723ab3a5415bb550acfbf27501de7a62;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/ray-marching/ray-marching-example.cpp b/examples/ray-marching/ray-marching-example.cpp index 7ea5486..aeaf8b9 100644 --- a/examples/ray-marching/ray-marching-example.cpp +++ b/examples/ray-marching/ray-marching-example.cpp @@ -137,7 +137,7 @@ public: AddContentLayer(); } - bool OnTouch( Actor actor, const TouchData& touch ) + bool OnTouch( Actor actor, const TouchEvent& touch ) { // quit the application mApplication.Quit(); @@ -149,7 +149,7 @@ public: */ void OnKeyEvent(const KeyEvent& event) { - if(event.state == KeyEvent::Down) + if(event.GetState() == KeyEvent::DOWN) { if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) { @@ -168,7 +168,7 @@ public: Property::Map vertexFormat; vertexFormat["aPosition"] = Property::VECTOR2; - PropertyBuffer vertexBuffer = PropertyBuffer::New( vertexFormat ); + VertexBuffer vertexBuffer = VertexBuffer::New( vertexFormat ); const float P( 0.5f ); const Vector2 vertices[] = {