X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Fpage-turn-view%2Fpage-turn-view-example.cpp;h=dc3315aefc18a8db41c972455627fd0ce59ab765;hb=1b19fd140ff139b5854a1a62447faf31b175d8f6;hp=3eb9c3274923f28a7fffc17a3bed07b3199c8540;hpb=214f363041053a01ead590d0527dc6c08f7fe961;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/page-turn-view/page-turn-view-example.cpp b/examples/page-turn-view/page-turn-view-example.cpp index 3eb9c32..dc3315a 100644 --- a/examples/page-turn-view/page-turn-view-example.cpp +++ b/examples/page-turn-view/page-turn-view-example.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -15,78 +15,54 @@ * */ -#include #include -#include #include #include #include #include - -#include -#include -#include -#include - -#include "shared/view.h" -#include "shared/utility.h" +#include using namespace Dali; using namespace Dali::Toolkit; -// LOCAL STUFF namespace { -const char* const CHANGE_IMAGE_ICON(DEMO_IMAGE_DIR "icon-change.png"); -const char* const CHANGE_IMAGE_ICON_SELECTED( DEMO_IMAGE_DIR "icon-change-selected.png" ); - -// The content amount of one page between portrait and landscape view are different -// set a ratio to modify the current page number when the rotation is changed -const float PAGE_NUMBER_CORRESPONDING_RATIO(1.25f); - -const char* BOOK_COVER_PORTRAIT( DEMO_IMAGE_DIR "book-portrait-cover.jpg" ); -const char* BOOK_COVER_LANDSCAPE( DEMO_IMAGE_DIR "book-landscape-cover.jpg" ); -const char* BOOK_COVER_BACK_LANDSCAPE( DEMO_IMAGE_DIR "book-landscape-cover-back.jpg" ); +const char* BOOK_COVER_PORTRAIT = (DEMO_IMAGE_DIR "book-portrait-cover.jpg"); +const char* BOOK_COVER_LANDSCAPE = (DEMO_IMAGE_DIR "book-landscape-cover.jpg"); +const char* BOOK_COVER_BACK_LANDSCAPE = (DEMO_IMAGE_DIR "book-landscape-cover-back.jpg"); const char* PAGE_IMAGES_PORTRAIT[] = -{ - DEMO_IMAGE_DIR "book-portrait-p1.jpg", - DEMO_IMAGE_DIR "book-portrait-p2.jpg", - DEMO_IMAGE_DIR "book-portrait-p3.jpg", - DEMO_IMAGE_DIR "book-portrait-p4.jpg", - DEMO_IMAGE_DIR "book-portrait-p5.jpg" -}; -const unsigned int NUMBER_OF_PORTRAIT_IMAGE( sizeof(PAGE_IMAGES_PORTRAIT) / sizeof(PAGE_IMAGES_PORTRAIT[0]) ); + { + DEMO_IMAGE_DIR "book-portrait-p1.jpg", + DEMO_IMAGE_DIR "book-portrait-p2.jpg", + DEMO_IMAGE_DIR "book-portrait-p3.jpg", + DEMO_IMAGE_DIR "book-portrait-p4.jpg", + DEMO_IMAGE_DIR "book-portrait-p5.jpg", + DEMO_IMAGE_DIR "book-portrait-p6.jpg", + DEMO_IMAGE_DIR "book-portrait-p7.jpg", + DEMO_IMAGE_DIR "book-portrait-p8.jpg"}; +const unsigned int NUMBER_OF_PORTRAIT_IMAGE(sizeof(PAGE_IMAGES_PORTRAIT) / sizeof(PAGE_IMAGES_PORTRAIT[0])); const char* PAGE_IMAGES_LANDSCAPE[] = + { + DEMO_IMAGE_DIR "book-landscape-p1.jpg", + DEMO_IMAGE_DIR "book-landscape-p2.jpg", + DEMO_IMAGE_DIR "book-landscape-p3.jpg", + DEMO_IMAGE_DIR "book-landscape-p4.jpg", + DEMO_IMAGE_DIR "book-landscape-p5.jpg", + DEMO_IMAGE_DIR "book-landscape-p6.jpg", + DEMO_IMAGE_DIR "book-landscape-p7.jpg", + DEMO_IMAGE_DIR "book-landscape-p8.jpg"}; +const unsigned int NUMBER_OF_LANDSCAPE_IMAGE(sizeof(PAGE_IMAGES_LANDSCAPE) / sizeof(PAGE_IMAGES_LANDSCAPE[0])); + +enum DemoOrientation { - DEMO_IMAGE_DIR "book-landscape-p1.jpg", - DEMO_IMAGE_DIR "book-landscape-p2.jpg", - DEMO_IMAGE_DIR "book-landscape-p3.jpg", - DEMO_IMAGE_DIR "book-landscape-p4.jpg", - DEMO_IMAGE_DIR "book-landscape-p5.jpg", - DEMO_IMAGE_DIR "book-landscape-p6.jpg", - DEMO_IMAGE_DIR "book-landscape-p7.jpg", - DEMO_IMAGE_DIR "book-landscape-p8.jpg" + PORTRAIT, + LANDSCAPE, + UNKNOWN }; -const unsigned int NUMBER_OF_LANDSCAPE_IMAGE( sizeof(PAGE_IMAGES_LANDSCAPE) / sizeof(PAGE_IMAGES_LANDSCAPE[0]) ); -Texture LoadTextures( const char* imagePath1, const char* imagePath2 ) -{ - PixelData pixelData1 = DemoHelper::LoadPixelData( imagePath1, ImageDimensions(), FittingMode::DEFAULT, SamplingMode::DEFAULT ); - PixelData pixelData2 = DemoHelper::LoadPixelData( imagePath2, ImageDimensions(), FittingMode::DEFAULT, SamplingMode::DEFAULT ); - - unsigned int width = pixelData1.GetWidth() + pixelData2.GetWidth(); - unsigned int height = pixelData1.GetHeight() > pixelData2.GetHeight() ? pixelData1.GetHeight() : pixelData2.GetHeight(); - - Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, Pixel::RGB888, width, height ); - texture.Upload( pixelData1 ); - texture.Upload( pixelData2, 0u, 0u, pixelData1.GetWidth(), 0u, pixelData2.GetWidth(), pixelData2.GetHeight() ); - - return texture; -} - -}// end LOCAL STUFF +} // namespace class PortraitPageFactory : public PageFactory { @@ -96,280 +72,208 @@ class PortraitPageFactory : public PageFactory */ virtual unsigned int GetNumberOfPages() { - return 10*NUMBER_OF_PORTRAIT_IMAGE + 1; + return 5 * NUMBER_OF_PORTRAIT_IMAGE + 1; } + /** - * Create an texture to represent a page. + * Create texture to represent a page. * @param[in] pageId The ID of the page to create. - * @return A texture, or an uninitialized handle if the ID is out of range. + * @return The texture. */ - virtual Texture NewPage( unsigned int pageId ) + virtual Texture NewPage(unsigned int pageId) { - Texture page; + Texture texture; - if( pageId == 0 ) + PixelData pixels; + if(pageId == 0) { - page = DemoHelper::LoadTexture( BOOK_COVER_PORTRAIT ); + pixels = SyncImageLoader::Load(BOOK_COVER_PORTRAIT); } else { - page = DemoHelper::LoadTexture( PAGE_IMAGES_PORTRAIT[ (pageId-1) % NUMBER_OF_PORTRAIT_IMAGE ] ); + pixels = SyncImageLoader::Load(PAGE_IMAGES_PORTRAIT[(pageId - 1) % NUMBER_OF_PORTRAIT_IMAGE]); + } + + if(pixels) + { + texture = Texture::New(TextureType::TEXTURE_2D, pixels.GetPixelFormat(), pixels.GetWidth(), pixels.GetHeight()); + texture.Upload(pixels, 0, 0, 0, 0, pixels.GetWidth(), pixels.GetHeight()); } - return page; + return texture; } }; class LandscapePageFactory : public PageFactory { - /** * Query the number of pages available from the factory. * The maximum available page has an ID of GetNumberOfPages()-1. */ virtual unsigned int GetNumberOfPages() { - return 10*NUMBER_OF_LANDSCAPE_IMAGE / 2 + 1; + return 5 * NUMBER_OF_LANDSCAPE_IMAGE / 2 + 1; } + /** - * Create an texture to represent a page. + * Create texture to represent a page. * @param[in] pageId The ID of the page to create. - * @return A texture, or an uninitialized handle if the ID is out of range. + * @return The texture. */ - virtual Texture NewPage( unsigned int pageId ) + virtual Texture NewPage(unsigned int pageId) { - Texture page; - if( pageId == 0 ) + Texture texture; + + PixelData pixelsFront; + PixelData pixelsBack; + + if(pageId == 0) { - page = LoadTextures( BOOK_COVER_LANDSCAPE, BOOK_COVER_BACK_LANDSCAPE ); + pixelsFront = SyncImageLoader::Load(BOOK_COVER_LANDSCAPE); + pixelsBack = SyncImageLoader::Load(BOOK_COVER_BACK_LANDSCAPE); } else { - unsigned int imageId = (pageId-1)*2; - page = LoadTextures( PAGE_IMAGES_LANDSCAPE[ imageId % NUMBER_OF_LANDSCAPE_IMAGE ], PAGE_IMAGES_LANDSCAPE[ (imageId+1) % NUMBER_OF_LANDSCAPE_IMAGE ] ); + unsigned int imageId = (pageId - 1) * 2; + pixelsFront = SyncImageLoader::Load(PAGE_IMAGES_LANDSCAPE[imageId % NUMBER_OF_LANDSCAPE_IMAGE]); + pixelsBack = SyncImageLoader::Load(PAGE_IMAGES_LANDSCAPE[(imageId + 1) % NUMBER_OF_LANDSCAPE_IMAGE]); + } + + if(pixelsFront && pixelsBack) + { + texture = Texture::New(TextureType::TEXTURE_2D, pixelsFront.GetPixelFormat(), pixelsFront.GetWidth() * 2, pixelsFront.GetHeight()); + texture.Upload(pixelsFront, 0, 0, 0, 0, pixelsFront.GetWidth(), pixelsFront.GetHeight()); + texture.Upload(pixelsBack, 0, 0, pixelsFront.GetWidth(), 0, pixelsBack.GetWidth(), pixelsBack.GetHeight()); } - return page; + return texture; } }; /** - * This example shows how to use the page turn UI control to implement the page-turn demo - * The effect follows the pan gesture to animate the page - * Pan the page inwards, the page will bent, - * Depends on the distance of the panning, the page might turn over or slide back - * Also, in portrait view, the pan gesture outwards from position near the spine could turn the previous page back - * Allows to turn multiple pages one by one quickly towards the same direction, multiple animations are launched in this case -*/ -class PageTurnController : public ConnectionTracker + * This example shows how to use the PageTurnView UI control + */ +class PageTurnExample : public ConnectionTracker { public: - PageTurnController( Application &app ); - ~PageTurnController(); + PageTurnExample(Application& app); - //This method gets called once the main loop of application is up and running - void OnInit( Application& app ); + ~PageTurnExample(); + + void OnInit(Application& app); private: + void OnWindowResized(Window window, Window::WindowSize size); - /** - * This method gets called when the button is clicked, switch between portrait and landscape views - */ - bool OnButtonClicked(Toolkit::Button button); + void Rotate(DemoOrientation orientation); - /** - * Main key event handler - */ void OnKeyEvent(const KeyEvent& event); - /** - * Callback function of page turned signal - * @param[in] pageTurnView The handle of the PageTurnPortraitView or PageTurnLandscapeView - * @param[in] pageIndex The index of the page turned over - * @param[in] isTurningForward The turning direction, forwards or backwards - */ - void OnPageStartedTurn( PageTurnView pageTurnView, unsigned int pageIndex, bool isTurningForward ); - - /** - * Callback function of page turned signal - * @param[in] pageTurnView The handle of the PageTurnPortraitView or PageTurnLandscapeView - * @param[in] pageIndex The index of the page turned over - * @param[in] isTurningForward The turning direction, forwards or backwards - */ - void OnPageFinishedTurn( PageTurnView pageTurnView, unsigned int pageIndex, bool isTurningForward ); - - /** - * Callback function of page started pan signal - * - * @param[in] pageTurnView The calling page turn view - */ - void OnPageStartedPan( PageTurnView pageTurnView ); - - /** - * Callback function of page finished pan signal - * - * @param[in] pageTurnView The calling page turn view - */ - void OnPageFinishedPan( PageTurnView pageTurnView ); - private: + Application& mApplication; - Application& mApplication; - Layer mButtonLayer; - - PageTurnView mPageTurnPortraitView; - PageTurnView mPageTurnLandscapeView; - PortraitPageFactory mPortraitPageFactory; - LandscapePageFactory mLandscapePageFactory; + PageTurnView mPageTurnPortraitView; + PageTurnView mPageTurnLandscapeView; + PortraitPageFactory mPortraitPageFactory; + LandscapePageFactory mLandscapePageFactory; - bool mIsPortrait; + DemoOrientation mOrientation; }; -PageTurnController::PageTurnController( Application &app ) -:mApplication( app ), - mIsPortrait( true ) +PageTurnExample::PageTurnExample(Application& app) +: mApplication(app), + mOrientation(UNKNOWN) { - // Connect to the Application's Init signal - app.InitSignal().Connect( this, &PageTurnController::OnInit ); + app.InitSignal().Connect(this, &PageTurnExample::OnInit); } -PageTurnController::~PageTurnController() +PageTurnExample::~PageTurnExample() { } - -void PageTurnController::OnInit( Application& app ) +/** + * The Init signal is received once (only) during the Application lifetime + */ +void PageTurnExample::OnInit(Application& app) { - // The Init signal is received once ( only ) during the Application lifetime - - Stage::GetCurrent().KeyEventSignal().Connect(this, &PageTurnController::OnKeyEvent); - - // Hide the indicator bar - app.GetWindow().ShowIndicator( Dali::Window::INVISIBLE ); - - Stage stage = Stage::GetCurrent(); - Vector2 stageSize = stage.GetSize(); - - mButtonLayer = Layer::New(); - mButtonLayer.SetAnchorPoint( Dali::AnchorPoint::CENTER ); - mButtonLayer.SetParentOrigin( Dali::ParentOrigin::CENTER ); - mButtonLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); - Toolkit::PushButton button = Toolkit::PushButton::New(); - button.SetAnchorPoint( AnchorPoint::TOP_RIGHT ); - button.SetParentOrigin( ParentOrigin::TOP_RIGHT ); - button.SetProperty( Toolkit::DevelButton::Property::UNSELECTED_BACKGROUND_VISUAL, CHANGE_IMAGE_ICON ); - button.SetProperty( Toolkit::DevelButton::Property::SELECTED_BACKGROUND_VISUAL, CHANGE_IMAGE_ICON_SELECTED ); - button.SetLeaveRequired( true ); - button.SetScale(1.5f); - button.PressedSignal().Connect( this, &PageTurnController::OnButtonClicked ); - stage.Add( mButtonLayer ); - mButtonLayer.Add(button); - - Vector2 bookSize( stageSize.x > stageSize.y ? stageSize.y : stageSize.x, - stageSize.x > stageSize.y ? stageSize.x : stageSize.y ); - - mPageTurnPortraitView = PageTurnPortraitView::New( mPortraitPageFactory, bookSize ); - mPageTurnPortraitView.SetParentOrigin( ParentOrigin::CENTER ); - mPageTurnPortraitView.SetAnchorPoint( AnchorPoint::CENTER ); - mPageTurnPortraitView.SetProperty( PageTurnView::Property::SPINE_SHADOW, Vector2(70.f, 30.f) ); - mPageTurnPortraitView.PageTurnStartedSignal().Connect( this, &PageTurnController::OnPageStartedTurn ); - mPageTurnPortraitView.PageTurnFinishedSignal().Connect( this, &PageTurnController::OnPageFinishedTurn ); - mPageTurnPortraitView.PagePanStartedSignal().Connect( this, &PageTurnController::OnPageStartedPan ); - mPageTurnPortraitView.PagePanFinishedSignal().Connect( this, &PageTurnController::OnPageFinishedPan ); - - mPageTurnLandscapeView = PageTurnLandscapeView::New( mLandscapePageFactory, Vector2(bookSize.y*0.5f, bookSize.x) ); - mPageTurnLandscapeView.SetParentOrigin( ParentOrigin::CENTER ); - mPageTurnLandscapeView.SetAnchorPoint( AnchorPoint::CENTER ); - mPageTurnLandscapeView.PageTurnStartedSignal().Connect( this, &PageTurnController::OnPageStartedTurn ); - mPageTurnLandscapeView.PageTurnFinishedSignal().Connect( this, &PageTurnController::OnPageFinishedTurn ); - mPageTurnLandscapeView.PagePanStartedSignal().Connect( this, &PageTurnController::OnPageStartedPan ); - mPageTurnLandscapeView.PagePanFinishedSignal().Connect( this, &PageTurnController::OnPageFinishedPan ); - - if( stageSize.x > stageSize.y ) - { - stage.Add(mPageTurnLandscapeView); - mPageTurnPortraitView.SetOrientation(Degree(90.f), Vector3::ZAXIS); - mIsPortrait = false; - } - else - { - stage.Add(mPageTurnPortraitView); - mPageTurnLandscapeView.SetOrientation(Degree(90.f), Vector3::ZAXIS); - mIsPortrait = true; - } + Window window = app.GetWindow(); + window.KeyEventSignal().Connect(this, &PageTurnExample::OnKeyEvent); + + window.AddAvailableOrientation(Window::PORTRAIT); + window.AddAvailableOrientation(Window::LANDSCAPE); + window.AddAvailableOrientation(Window::PORTRAIT_INVERSE); + window.AddAvailableOrientation(Window::LANDSCAPE_INVERSE); + window.ResizeSignal().Connect(this, &PageTurnExample::OnWindowResized); - mButtonLayer.RaiseToTop(); + Window::WindowSize size = window.GetSize(); + Rotate(size.GetWidth() > size.GetHeight() ? LANDSCAPE : PORTRAIT); } -bool PageTurnController::OnButtonClicked(Toolkit::Button button) +void PageTurnExample::OnWindowResized(Window window, Window::WindowSize size) { - if( mIsPortrait ) - { - mPageTurnPortraitView.Unparent(); - Stage::GetCurrent().Add( mPageTurnLandscapeView ); - int pageId = mPageTurnPortraitView.GetProperty( PageTurnView::Property::CURRENT_PAGE_ID ).Get(); - int currentPage = ceil( static_cast(pageId) / PAGE_NUMBER_CORRESPONDING_RATIO ); - mPageTurnLandscapeView.SetProperty(PageTurnView::Property::CURRENT_PAGE_ID, currentPage ); - } - else + Rotate(size.GetWidth() > size.GetHeight() ? LANDSCAPE : PORTRAIT); +} + +void PageTurnExample::Rotate(DemoOrientation orientation) +{ + Window window = mApplication.GetWindow(); + Vector2 windowSize = window.GetSize(); + + if(mOrientation != orientation) { - mPageTurnLandscapeView.Unparent(); - Stage::GetCurrent().Add( mPageTurnPortraitView ); - int pageId = mPageTurnLandscapeView.GetProperty( PageTurnView::Property::CURRENT_PAGE_ID ).Get(); - int currentPage = floor(pageId * PAGE_NUMBER_CORRESPONDING_RATIO ); - mPageTurnPortraitView.SetProperty(PageTurnView::Property::CURRENT_PAGE_ID, currentPage ); - } + mOrientation = orientation; - mIsPortrait = !mIsPortrait; - mButtonLayer.RaiseToTop(); - return true; + if(PORTRAIT == orientation) + { + if(!mPageTurnPortraitView) + { + mPageTurnPortraitView = PageTurnPortraitView::New(mPortraitPageFactory, windowSize); + mPageTurnPortraitView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + } + + if(mPageTurnLandscapeView) + { + window.Remove(mPageTurnLandscapeView); + } + window.Add(mPageTurnPortraitView); + } + else if(LANDSCAPE == orientation) + { + if(!mPageTurnLandscapeView) + { + mPageTurnLandscapeView = PageTurnLandscapeView::New(mLandscapePageFactory, Vector2(windowSize.x * 0.5f, windowSize.y)); + mPageTurnLandscapeView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER); + } + + if(mPageTurnPortraitView) + { + window.Remove(mPageTurnPortraitView); + } + + window.Add(mPageTurnLandscapeView); + } + } } /** * Main key event handler */ -void PageTurnController::OnKeyEvent(const KeyEvent& event) +void PageTurnExample::OnKeyEvent(const KeyEvent& event) { - if(event.state == KeyEvent::Down) + if(event.GetState() == KeyEvent::DOWN) { - if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) + if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK)) { mApplication.Quit(); } } } -void PageTurnController::OnPageStartedTurn( PageTurnView pageTurnView, unsigned int pageIndex, bool isTurningForward ) -{ - std::cout<< ( ( pageTurnView == mPageTurnPortraitView ) ? " portrait: " : " Landscape: " ) - << " page " << pageIndex - << ( isTurningForward ? " is starting to turn forward" : " is starting to turn backward" ) - << std::endl; -} - -void PageTurnController::OnPageFinishedTurn( PageTurnView pageTurnView, unsigned int pageIndex, bool isTurningForward ) -{ - std::cout<< ( ( pageTurnView == mPageTurnPortraitView ) ? " portrait: " : " Landscape: " ) - << " page " << pageIndex - << ( isTurningForward ? " has finished turning forward" : " has finished turning backward" ) - << std::endl; -} - -void PageTurnController::OnPageStartedPan( PageTurnView pageTurnView ) -{ - std::cout<< "Starting to pan" << std::endl; -} - -void PageTurnController::OnPageFinishedPan( PageTurnView pageTurnView ) -{ - std::cout<< "Finished panning" << std::endl; -} - // Entry point for applications -int DALI_EXPORT_API main( int argc, char **argv ) +int DALI_EXPORT_API main(int argc, char** argv) { - Application app = Application::New(&argc, &argv, DEMO_THEME_PATH); - PageTurnController test ( app ); + Application app = Application::New(&argc, &argv); + PageTurnExample test(app); app.MainLoop();