X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Fnew-window%2Fnew-window-example.cpp;h=7e6c625a0992ee6ef5f818807884bef85224e41a;hb=8841ed7ccb5284d5022dc3a59de7ad9a4f657b0e;hp=0daf07099af730edd6bd0fb722f9b7548bd27815;hpb=de02cf1d81d8a6fc40b2d7b55174a1651c658759;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/new-window/new-window-example.cpp b/examples/new-window/new-window-example.cpp index 0daf070..7e6c625 100644 --- a/examples/new-window/new-window-example.cpp +++ b/examples/new-window/new-window-example.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include @@ -163,7 +164,8 @@ private: NewWindowController::NewWindowController( Application& application ) : mApplication(application), - mNeedNewAnimation(true) + mNeedNewAnimation(true), + mAnimateComponentCount( 0 ) { mApplication.InitSignal().Connect(this, &NewWindowController::Create); mApplication.TerminateSignal().Connect(this, &NewWindowController::Destroy); @@ -241,10 +243,10 @@ void NewWindowController::Destroy( Application& app ) void NewWindowController::AddBubbles( Actor& parentActor, const Vector2& stageSize) { mEmitter = Toolkit::BubbleEmitter::New( stageSize, - DemoHelper::LoadImage( DEMO_IMAGE_DIR "bubble-ball.png" ), + DemoHelper::LoadTexture( DEMO_IMAGE_DIR "bubble-ball.png" ), 200, Vector2( 5.0f, 5.0f ) ); - Image background = DemoHelper::LoadImage(BACKGROUND_IMAGE); + Texture background = DemoHelper::LoadTexture(BACKGROUND_IMAGE); mEmitter.SetBackground( background, Vector3(0.5f, 0.f,0.5f) ); mEmitter.SetBubbleDensity( 9.f ); Actor bubbleRoot = mEmitter.GetRootActor();