X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Fmotion-blur%2Fmotion-blur-example.cpp;h=5f82ebabc1ff93113bbc8512e292c57acdd6de2c;hb=3818d79b8ecc810cca0300c83c49de0363582849;hp=186db1aa342d29be19f018d7f4f77508618d3a55;hpb=b0f915f0c9a23aeef30cb795ded797e1b692f00e;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/motion-blur/motion-blur-example.cpp b/examples/motion-blur/motion-blur-example.cpp old mode 100644 new mode 100755 index 186db1a..5f82eba --- a/examples/motion-blur/motion-blur-example.cpp +++ b/examples/motion-blur/motion-blur-example.cpp @@ -285,8 +285,9 @@ public: actor.ScreenToLocal(originOffsetX, originOffsetY, windowSize.width * 0.5f, windowSize.height * 0.5f); // get dest point in local actor space - destPos.x = tapGesture.localPoint.x - originOffsetX; - destPos.y = tapGesture.localPoint.y - originOffsetY; + const Vector2& localPoint = tapGesture.GetLocalPoint(); + destPos.x = localPoint.x - originOffsetX; + destPos.y = localPoint.y - originOffsetY; destPos.z = 0.0f; float animDuration = 0.5f;