X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=examples%2Fmetaball-refrac%2Fmetaball-refrac-example.cpp;h=021a2acc66f6660e24f0861245a205ef5f508f2a;hb=refs%2Fchanges%2F41%2F243041%2F2;hp=43cd96328d088eb82a1282149c948b30bf147488;hpb=854befec5ae3367a3be14000c82c832746a5c967;p=platform%2Fcore%2Fuifw%2Fdali-demo.git diff --git a/examples/metaball-refrac/metaball-refrac-example.cpp b/examples/metaball-refrac/metaball-refrac-example.cpp index 43cd963..021a2ac 100644 --- a/examples/metaball-refrac/metaball-refrac-example.cpp +++ b/examples/metaball-refrac/metaball-refrac-example.cpp @@ -338,7 +338,7 @@ void MetaballRefracController::Create( Application& app ) CreateAnimations(); // Connect the callback to the touch signal on the mesh actor - window.GetRootLayer().TouchSignal().Connect( this, &MetaballRefracController::OnTouch ); + window.GetRootLayer().TouchedSignal().Connect( this, &MetaballRefracController::OnTouch ); } Geometry MetaballRefracController::CreateGeometry( bool aspectMappedTexture ) @@ -759,7 +759,7 @@ bool MetaballRefracController::OnTouch( Actor actor, const TouchEvent& touch ) void MetaballRefracController::OnKeyEvent(const KeyEvent& event) { - if( event.state == KeyEvent::Down ) + if( event.GetState() == KeyEvent::DOWN ) { if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) ) {