X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=docs%2Fcontent%2Fprogramming-guide%2Fshader-intro.h;h=69e0b11dec249a1605cc48c8b67fe24a28c19d13;hb=5f03eb8d802b39ab519b15d5bca02f0ed01f2766;hp=9fcb679d3110e93766b6111a346ed01ebd04e5ca;hpb=a382f8362a1419448b47366e6b7efede2e6d8ba7;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/docs/content/programming-guide/shader-intro.h b/docs/content/programming-guide/shader-intro.h index 9fcb679..69e0b11 100644 --- a/docs/content/programming-guide/shader-intro.h +++ b/docs/content/programming-guide/shader-intro.h @@ -11,7 +11,7 @@ *

Custom Shader Effects

* The custom shader lets the developers create their own shader effects by specifying the vertex and pixel shaders. * - * To set a custom shader to ImageRenderer you have to pass it through as a Property::Map + * To set a custom shader to ImageVisual you have to pass it through as a Property::Map * @code * //an example vertex shader * const char* VERTEX_SHADER = DALI_COMPOSE_SHADER(