X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Ftransition-effects%2Fcube-transition-effect.h;h=5afab34e3feb27ff13ed5e12ef18d56b40afdf36;hb=cf9306342344f1b89e85894c5ada8e12f498615d;hp=e57f4bd42c88cf977dfe4c5cdc3046d7f8fd0c18;hpb=57869973578f6a0b0f836d396c7232ddb8302c6b;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/public-api/transition-effects/cube-transition-effect.h b/dali-toolkit/public-api/transition-effects/cube-transition-effect.h index e57f4bd..5afab34 100644 --- a/dali-toolkit/public-api/transition-effects/cube-transition-effect.h +++ b/dali-toolkit/public-api/transition-effects/cube-transition-effect.h @@ -2,7 +2,7 @@ #define __DALI_TOOLKIT_CUBE_TRANSITION_EFFECT_H__ /* - * Copyright (c) 2014 Samsung Electronics Co., Ltd. + * Copyright (c) 2015 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -73,6 +73,11 @@ class CubeTransitionEffect; * cubeEffect.StartTransition( ); * * @endcode + * + * Signals + * | %Signal Name | Method | + * |----------------------|----------------------------------| + * | transition-completed | @ref TransitionCompletedSignal() | */ class DALI_IMPORT_API CubeTransitionEffect : public BaseHandle { @@ -90,6 +95,17 @@ public: ~CubeTransitionEffect(); /** + * @brief Downcast an Object handle to a CubeTransitionEffect handle. + * + * If handle points to a CubeTransitionEffect object the downcast produces + * a valid handle. If not the returned handle is left uninitialized. + * + * @param[in] handle A handle to an object + * @return A handle to a CubeTransitionEffect object or an uninitialized handle + */ + static CubeTransitionEffect DownCast( BaseHandle handle ); + + /** * Set the duration of transition animation * @param[in] duration The duration of transition animation */ @@ -174,9 +190,6 @@ public: public: //Signal - //signal name - static const char* const SIGNAL_TRANSITION_COMPLETED; - //Transition animation completed signal typedef Signal< void ( CubeTransitionEffect, ImageActor ) > TransitionCompletedSignalType;