X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fshader-effects%2Fmotion-stretch-effect.cpp;h=22383f0b2fc53343964078efd71b2c4b070bfc95;hb=refs%2Fchanges%2F46%2F36346%2F1;hp=eecf1d00cb699ecfb762920a6c410d2c4acc5202;hpb=4b38b709efae6ba534f7d336b70dabb74c804e03;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/public-api/shader-effects/motion-stretch-effect.cpp b/dali-toolkit/public-api/shader-effects/motion-stretch-effect.cpp index eecf1d0..22383f0 100644 --- a/dali-toolkit/public-api/shader-effects/motion-stretch-effect.cpp +++ b/dali-toolkit/public-api/shader-effects/motion-stretch-effect.cpp @@ -100,10 +100,10 @@ MotionStretchEffect MotionStretchEffect::Apply( RenderableActor renderable ) MotionStretchEffect newEffect = New(); renderable.SetShaderEffect( newEffect ); - Property::Index uModelProperty = newEffect.GetPropertyIndex( MOTION_STRETCH_MODELVIEW_LASTFRAME ); + Dali::Property::Index uModelProperty = newEffect.GetPropertyIndex( MOTION_STRETCH_MODELVIEW_LASTFRAME ); Constraint constraint = Constraint::New( uModelProperty, - Source( renderable, Actor::WORLD_MATRIX ), + Source( renderable, Actor::Property::WORLD_MATRIX ), EqualToConstraint() ); // and set up constraint.