X-Git-Url: http://review.tizen.org/git/?a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fcontrols%2Fdefault-controls%2Fsolid-color-actor.cpp;h=84b37a6f888ed388167acf40dcdc3e08908e85c1;hb=af5c3407ed4e83fad2eea2059e98327080f590e3;hp=a43c87402b15f166192f578db7e0c610e70ac193;hpb=a6f34ab2df1f2418c037366030a4dcfbcda29847;p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git diff --git a/dali-toolkit/public-api/controls/default-controls/solid-color-actor.cpp b/dali-toolkit/public-api/controls/default-controls/solid-color-actor.cpp index a43c874..84b37a6 100644 --- a/dali-toolkit/public-api/controls/default-controls/solid-color-actor.cpp +++ b/dali-toolkit/public-api/controls/default-controls/solid-color-actor.cpp @@ -21,7 +21,6 @@ // INTERNAL INCLUDES #include - namespace Dali { @@ -42,10 +41,24 @@ ImageActor CreateSolidColorActor( const Vector4& color, bool border, const Vecto } const unsigned int bitmapWidth = borderSize * 2 + 2; - BufferImage imageData = BufferImage::New( bitmapWidth, bitmapWidth, Pixel::RGBA8888 ); + bool needAlphaChannel = (color.a < 1.0f) || ( border && borderColor.a < 1.0f ); + BufferImage imageData; + if( needAlphaChannel ) + { + imageData = BufferImage::New( bitmapWidth, bitmapWidth, Pixel::RGBA8888 ); + } + else + { + imageData = BufferImage::New( bitmapWidth, bitmapWidth, Pixel::RGB888 ); + } // Create the image PixelBuffer* pixbuf = imageData.GetBuffer(); + if( !pixbuf ) + { + return image; + } + Vector4 outerColor = color; if ( border ) { @@ -60,24 +73,48 @@ ImageActor CreateSolidColorActor( const Vector4& color, bool border, const Vecto const unsigned int bottomLeft = bitmapWidth * (borderSize + 1) + borderSize; const unsigned int bottomRight = bottomLeft + 1; - for( size_t i = 0; i < bitmapSize; ++i ) + if( needAlphaChannel ) { - if( i == topLeft || - i == topRight || - i == bottomLeft || - i == bottomRight ) + for( size_t i = 0; i < bitmapSize; ++i ) { - pixbuf[i*4+0] = 0xFF * color.r; - pixbuf[i*4+1] = 0xFF * color.g; - pixbuf[i*4+2] = 0xFF * color.b; - pixbuf[i*4+3] = 0xFF * color.a; + if( i == topLeft || + i == topRight || + i == bottomLeft || + i == bottomRight ) + { + pixbuf[i*4+0] = 0xFF * color.r; + pixbuf[i*4+1] = 0xFF * color.g; + pixbuf[i*4+2] = 0xFF * color.b; + pixbuf[i*4+3] = 0xFF * color.a; + } + else + { + pixbuf[i*4+0] = 0xFF * outerColor.r; + pixbuf[i*4+1] = 0xFF * outerColor.g; + pixbuf[i*4+2] = 0xFF * outerColor.b; + pixbuf[i*4+3] = 0xFF * outerColor.a; + } } - else + } + else + { + for( size_t i = 0; i < bitmapSize; ++i ) { - pixbuf[i*4+0] = 0xFF * outerColor.r; - pixbuf[i*4+1] = 0xFF * outerColor.g; - pixbuf[i*4+2] = 0xFF * outerColor.b; - pixbuf[i*4+3] = 0xFF * outerColor.a; + if( i == topLeft || + i == topRight || + i == bottomLeft || + i == bottomRight ) + { + pixbuf[i*3+0] = 0xFF * color.r; + pixbuf[i*3+1] = 0xFF * color.g; + pixbuf[i*3+2] = 0xFF * color.b; + } + else + { + pixbuf[i*3+0] = 0xFF * outerColor.r; + pixbuf[i*3+1] = 0xFF * outerColor.g; + pixbuf[i*3+2] = 0xFF * outerColor.b; + } } }